Hi Everyone,
I was wondering if there is a safe technique for converting between node types. I would like to substitute all PAT nodes with MatrixTransforms, but I can't think of any elegant way of ensuring that all data defined in their common base (ie. Transform), gets copied in full. Essentially, I don't care about data specific to the PAT, other than the position and attitude, which is very easy to translate with special code. What I want is a way to deep copy all data that they both inherit from their common ancestors (descriptions, statesets, reference frame, etc.), then I can explicitly translate the info of interest from the PAT to the MatrixTransform. I'm sure C++ doesn't have any builtin ways of doing this, but I thought I might see if something like this has been added to OSG. Thanks, Chase Bradford
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