Robert do you also add the bool Block::block(unsigned int msecs) method for a timeout while waiting for a block? Return false if we got a timeout, true if we didnt?
Then I can just toss my ThreadEvent out of the window. (If you move it to OpenThreads that is). /Anders On 2/23/07, Robert Osfield <[EMAIL PROTECTED]> wrote:
Hi All, Thanks for the feedback on names. Still no clear winner. The ones I feel most comfortable with right now are VirtualWorldBuilder and OpenPlanetBuilder, with a preference for VirtualWorldBuilder. The use of WorldBuilder is already take by a commercial app, with WorldBuilder Pro trademarked, I'm not sure about WorldBuilder though. WorldBuilder is also used lots of other projects, and there is even reference to a VirtualWorldBuilder on the net, but all links to to original project website now point to a hosting links page and nothing to do with the original VirtualWorldBuilder. OpenPlanetBulder and VirtualPlanetBuilder don't have any such baggage. Finally closing thoughts on the terrain building topic? -- On the topic threading naming, well zipo, no feedback, guess nobody has anything to add. Since both OSG and Producer have previous used Block I think it would be the line of least resistance to go this route. Robert. _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
-- ________________________________________________________________ Anders Backman Email: [EMAIL PROTECTED] HPC2N/VRlab Phone: +46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S-901 87 UMEA SWEDEN Fax: +46 90-786 6126 http://www.cs.umu.se/~andersb
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