Hi Robert, thanks for trying. I'll scratch head for a bit and see if I can get a better handle on what's happening. It may be a problem in my 3DS loader code as I have changed it to work with streams. However, when this has had a problem in the past, it bombs before getting anywhere near this part of the code as its usually a missalignment of bytes. I'll let you know what I find out.
Regards Neil. _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/