Hi Robert,

thanks for trying. I'll scratch head for a bit and see if I can get a better 
handle on what's happening. It may be a problem in my 3DS loader code as I have 
changed it to work with streams. However, when this has had a problem in the 
past, it bombs before getting anywhere near this part of the code as its 
usually a missalignment of bytes. I'll let you know what I find out.

Regards

Neil.


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