Hi Jason,

I'm using osgIntrospection to build a C++/CLI (the re-branded Managed
C++) wrapper around OSG.

-Mike

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:osg-users-
> [EMAIL PROTECTED] On Behalf Of Jason Beverage
> Sent: Friday, March 30, 2007 3:54 PM
> To: osg users
> Subject: RE: [osg-users] build break...
> 
> Hi,
> 
> I'm curious about the C# wrappers you're generating, especially since
> you are using osgIntrospection.  Are you using osgIntrospection to
build
> a Managed C++ wrapper, or are you making a native C wrapper around OSG
> and using PInvoke on it?
> 
> Thanks, just curious.
> 
> Jason
> 
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Mike
Wittman
> Sent: Friday, March 30, 2007 3:35 P
> To: osg users
> Subject: RE: [osg-users] build break...
> 
> Hi Robert,
> 
> > On 3/30/07, Mike Wittman <[EMAIL PROTECTED]> wrote:
> > > Sorry to hear that change doesn't work on earlier compilers.  I
was
> > > hoping to avoid doing so, but I think I should be able to work
> around
> > > the problem by adding some additional smarts to my code generator.
> >
> > I was wondering if an addition of dumy implementation of the problem
> > methods would be able to work.  This is a bit hacky though...
> 
> Yes, that would definitely work.  The other alternative which is
cleaner
> is to detect when I'm invoking a virtual method defined in a base
class
> and generate code that casts the object pointer to the base class type
> before invoking the method.  I've got sufficient type information to
do
> that, it's just a matter of putting in the effort to implement it...
> 
> -Mike
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