Hi Robert -- GraphicsContext.cpp and GraphicsWindow.cpp display lots of
messages to notify level INFO that might better be displayed to DEBUG_INFO.
The most offensive is "Doing op", which is displayed once per frame when the
render operation is executed. This makes it pretty much impossible to
display one-shot messages to INFO and view it in the console before it
scrolls off the top at high velocity. :-)
 
While looking at the code, I encountered the following comment:
// commenting out debug info as it was cashing crash on exit, presumable
// due to osg::notify or std::cout destructing earlier than this destructor.
This made me think that there was some reason you weren't using DEBUG_INFO
(you had apparently encountered a crash). Yet, I've changed these files to
all use DEBUG_INFO instead of INFO and I'm not experiencing a crash...
 
I could submit these changes, but I'm not sure a blanket search and replace
is in order, rather some messages should rightly be INFO and some others
should be DEBUG_INFO, so I'm requesting you take a look at this when you
have time and make the appropriate changes.
 
Paul Martz
Skew Matrix Software LLC
http://www.skew-matrix.com <http://www.skew-matrix.com/> 
303 859 9466
 
_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to