Hi Robert -- GraphicsContext.cpp and GraphicsWindow.cpp display lots of messages to notify level INFO that might better be displayed to DEBUG_INFO. The most offensive is "Doing op", which is displayed once per frame when the render operation is executed. This makes it pretty much impossible to display one-shot messages to INFO and view it in the console before it scrolls off the top at high velocity. :-) While looking at the code, I encountered the following comment: // commenting out debug info as it was cashing crash on exit, presumable // due to osg::notify or std::cout destructing earlier than this destructor. This made me think that there was some reason you weren't using DEBUG_INFO (you had apparently encountered a crash). Yet, I've changed these files to all use DEBUG_INFO instead of INFO and I'm not experiencing a crash... I could submit these changes, but I'm not sure a blanket search and replace is in order, rather some messages should rightly be INFO and some others should be DEBUG_INFO, so I'm requesting you take a look at this when you have time and make the appropriate changes. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com <http://www.skew-matrix.com/> 303 859 9466
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