Andreas Goebel wrote: > > are they run from the C: prompt (Windows/Mingw) or the /usr (Cygwin/Linux)? > > I use > > vi to edit in the Cygwin/Linux environment and I guess you really need an > > ide for > > each Unixen vs Win - depending as you say on what you want to do. > I don´t really understand those sentences. Of course one doesn´t need an > ide, no matter where you work. You can work with makefiles for vc++, > too, or you can build your vcproj from the command-line. What I do is to > use DialogBlocks, which is a Dialog-Editor for wxWidgets. It generates > makefiles for the gnu-compiler and makefiles and project-files for > visual-c++. So I can use the same IDE on every platform (Linux, Windows, > Macintosh) and use gcc on linux and mac and use vc++ on windows.
Even though I may not have clear you did understand since you mentioned Dialog-Editor which lets you do the same project in Linux and windows and use gcc and vc++ > that matter. And don´t forget that on windows (mingw and cygwin) you > still have the (very old) 3.x - series of gcc. On windows, gcc produces > bigger and slower executables. The matter with OSG is that the more > "modern" examples, like osgdepthshadow, do not work with mingw (at least I wasn't aware of that although I suspected it. > Do you also want to do user-interface stuff? GUI, I mean? Ultimately I like to be proficient in a language in all aspects. Console mode apps, Gui apps whatever the need might call for. bk _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/