Thanks Daniel, now merged and submitted to SVN. On 5/10/07, Daniel Sjolie <[EMAIL PROTECTED]> wrote:
Hi... To get the Collada plugin to work in Windows I had to 1) add a "lib" prefix to the libraries for windows (as you can see in the attached file) 2) remove "LIBXML_STATIC" from the preprocessor defines in LIBXMLPlugin.vcproj and compile the collada dom myself (binary install of collada dom doesn't work) Modified src\osgPlugins\dae\CMakeLists.txt attached... /Daniel On 5/4/07, Robert Osfield <[EMAIL PROTECTED]> wrote: > I have done some more tinkering/experimenting, and how now checked in a > first cut at Cmake COLLADA support. I use the env var COLLADA_DIR to > point to the Dom, and things compile but when I run the app on a .dae model > I get the error : > > DynamicLibrary::getLibraryHandle( > /home/robert/OpenSceneGraph/lib/osgPlugins/osgdb_dae.so) - dlopen(): > /home/robert/OpenSceneGraph/lib/osgPlugins/osgdb_dae.so: undefined symbol: > _ZTV16daeMetaAttribute > DynamicLibrary::failed loading "osgdb_dae.so" > > Which suggests that I'm not linking all the required libs, so far only > the FindCOLLADA.cmake is only picking up on collada_dom, while the old > plugin links -lcollada_dae -lcollada_dom -lcollada_dae > -lcollada_STLDatabase -lcollada_LIBXMLPlugin -lcollada_stdErrPlugin -lxml2 > > Thoughts, suggestions? > > Robert. > > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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