> Lucky we have Paul's book close to the finish line, all these new
> users will surely appreciate it :-)

Is that the QuickStartGuide or something else?  I downloaded that
yesterday before diving in to the code and demos.  If there's going to
be a larger full-on programmer/developer guide then I'll definitely be
in the market for  a copy.

BTW, I joined the list because the company I work for is beginning to
look at developing our own visualisation software (initially) for
training on unmanned aerial vehicles.  I knocked something together
recently interfacing to MS Flight Simulator X, but I need a solution
that's more turn-key that I can really tune to our needs and can use
industry formats like OpenFlight.  From what I've seen of the demos and
the uses other places are putting OSG to, it looks like it might do the
job.

Cheers,

Si



-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert
Osfield
Sent: 17 May 2007 17:10
To: osg users
Subject: [osg-users] OSG community hits 1700 mark!

Hi All,

I checked the number of subscribers to osg-users this afternoon and
found we've hit the 1700 mark, less than 3 months after hitting 1600,
this is 100 new subscribers in just 80 days.This growrth rate is
20-40% faster than our usual growth rate, so it looks like being part
of the OpenGL SDK is certainly having a positive effect ;-)

Lucky we have Paul's book close to the finish line, all these new
users will surely appreciate it :-)

Robert.
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