Hi all,
I've started using osgViewer, and to get intersections
I've found these functions:
bool View::computeIntersections(float x,float y,
osgUtil::LineSegmentIntersector::Intersections&
intersections,osg::Node::NodeMask traversalMask)
bool View::computeIntersections(float x,float y, osg::NodePath&
nodePath, osgUtil::LineSegmentIntersector::Intersections&
intersections,osg::Node::NodeMask traversalMask)
But i need to get intersections from a given node from the scene, not
the entire graph, as I used to do with osgProducer::Viewer :
bool osgProducer::computeIntersections (float x, float y, osg::Node
*node, osgUtil::IntersectVisitor::HitList &hits, osg::Node::NodeMask
traversalMask)
Is there is any way to use a similar function using
osgViewer::View ?
Thanks.
// Miguel Martinez
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