This was asked about a year ago, and I've looked at the osg::Plane class, but it only 
has an intersect method which addresses question 1.  

Are there plans to add in the ability to find the intersection point to the osg::Plane class?
Is there another class that can be used?
Or should I just write my own?

> Hi,
>
> I have a plane defined by a position, and an attitude specifying its
> normal vector, and a vector also defined by a position and attitude.
>
> Before I reinvent the wheel, I'm wondering if there already exists an OSG
> method, or if someone has some code handy, to determine if:
>
> 1) the vector intersects the plane?
>
> 2) if it does, at what point?

See osg::Plane ;-)
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