This is how the platform is. It's really not up for discussion.
Regardless if agree or disagree with you, it's not up to me. Yes, it's
annoying for first time newcomers, but fortunately Mac developers are
very aware of this issue and they will always share this information
with people. And we have been building/shipping .app bundles for
several years now for OSG since the inception of the Xcode projects
(and even with the Project Builder projects that Jeremy Bell and I did
way back), so this is no new mystery even within the OSG community.
Furthermore, bundling is a critical component of OS X, so much in fact
that I dedicated an entire 20 minute Quicktime video for OSG focused
on the single topic of bundling. And command line options do work with
the .app bundle so they can be run so it's not like functionality has
been lost.

Please remove the new CMake option. This is something I would have
added myself if I thought it was safe and reasonable. (The whole CMake
bundle option was implemented because of all the problems bundless
apps were causing.) But trust me when I say this will only cause more
problems and tech support/mailing list issues/problems/confusion down
the line. The hack may work today, but it may break with the next
system update or next OS release or maybe if/when we move to
GraphicsWindowCocoa. I know you don't want to waste time dealing with
this problem especially with your RSI and neither do I. The immutable
reminder that you need a .app bundle on Mac is a good reminder and an
important lesson to learn for newcomers to the system. I usually defer
to your decisions (like the nested api header thing which I'm still
working on), but in this case, I really need you to trust my
judgement/expertise as a Mac expert on this one and I beg you to
respect my wishes on this one seemingly small (but unfortunately, it
isn't) topic. We're the ones who actually use the system.

Thanks,
Eric
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