Forgot the attached image ;) Marcus Fritzen schrieb:
Hello,perhaps someone can help me with a problem I have. Attached is the image I get when using shadow mapping. At present I don't know where the artifacts on the ground and the cube came from. I use following settings for the textures:setFilter( osg::Texture2D::MIN_FILTER, osg::Texture2D::LINEAR ); setFilter( osg::Texture2D::MAG_FILTER, osg::Texture2D::LINEAR ); setWrap( osg::Texture2D::WRAP_S, osg::Texture2D::CLAMP_TO_EDGE ); setWrap( osg::Texture2D::WRAP_T, osg::Texture2D::CLAMP_TO_EDGE ); setShadowTextureMode( osg::Texture2D::LUMINANCE ); setInternalFormat( GL_DEPTH_COMPONENT ); Greets, Marcus
-- ---------------------------------------------------------------- Marcus Fritzen E-mail: [EMAIL PROTECTED] University Koblenz Mobil: +491786867360 Triererstr. 105, 56072 Koblenz, HIWI FB4 Herr Jackel ----------------------------------------------------------------
<<inline: shadows.jpg>>
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