Hi Kyungdahm Yun, Martin and I have been travelling the XCode journey over the last past day, and have hit the same problems as you. but have now get things mostly working, changes are now checked into SVN, with a few more fixes to come this morning. I may go for a 1.9.8 release today to get these fixes out in a dev releases.
Cheers, Robert. On 6/6/07, Kyungdahm Yun <[EMAIL PROTECTED]> wrote:
Hi Martin, I had same problem. After a number of ditches, it's found that 'include/osgViewer/ViewerEventHandlers' and 'src/osgViewer/ ViewerEventHandlers.cpp' were not added in 'OpenSceneGraph.xcodeproj' file. I also had to add 'Carbon.framework' and 'AGL.framework' into 'External Frameworks and Libraries' section. After adding these files, you need to modify 'osgViewer' target below. Just simply drag the added header file into 'Copy Headers' section and the source file into 'Compile Sources' section. Don't forget dragging those two frameworks into 'Link Binary With Libraries' section as well. In this way, I had a success with 1.9.6, but 1.9.7 seems to bear another issue. It throws out an error while compiling osgGLUTkeyboardmouse and osgGLUTsimple, but the thing is that there are no source files for them:( Just remove them from 'Examples' target. I'm not sure if there's more caveats on Xcode build since my iBook is still working hard on compiling it. Kyungdahm Yun _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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