Marcus Fritzen wrote:
> for me osgDB::writeNodeFile( std::string name ) works fine. How do you
> attach the texture to your node? With a stateset?

> litingbaotou schrieb:
>> I use OSG V1.0. I want to write a node as an osg file, I tried
>> osgDB::Registry::instance()->writeNodeImplementation(),
>> osgDB::Registry::instance()->writeNode() and osgDB::writeNodeFile(),
>> and it can not wirte the textures. So when I read the exported osg
>> file, it has no textures.
>> I want to write a node with textures, how can I do?

The osg file format does not inline textures if that's what you want.
AFAIK only the .ive format supports inlined textures.

/Ulrich
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