Uwe Woessner wrote:

Hello,

Back to front sorting in the transparent bin did not work in our application on linux since quite a while. Once we used CMake to build OpenSceneGraph, it worked correctly but our application was three times slower than before. It turned out, that I forgot to add -DCMAKE_BUILD_TYPE=RELEASE to the cmake options and thus got a non optimized osg build. With the optimized build I got decent framerates again but geometry sorting did not work anymore. It turned out to be CullVisitor.cpp in osgUtil which causes the bug to appear if compiled with -O3 and disappear if compiled with -g.

Eek, recent gcc's are a bit scary when used with -O3. Lots of optimization bugs start to appear. Does the bug occur with -O2 as well?

Paul
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