Excellent work on the quick start guide! I never got anywhere with OSG when I last looked at it about 2 years ago, but I remembered it again after seeing the 2.0 release and the new docs and am investigating with renewed confidence =)
I noticed one little thing, on page 22: "The Drawable class is the base class for storing geometric data, and Geode stores them in a std::list<osg::Drawable>. Drawable is a pure virtual class and can't be instantiated directly." Containers need value semantics, so I figure that must be supposed to be a std::list<osg::Drawable*>, boost::ptr_list<osg::Drawable>, std::list< osg::ref_ptr<osg::Drawable> >, or something else similar. ~ Scott _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
