Hi Glenn, Mixing of 32bit and 64bit libs is hassle, and if you can't get 64bit libs for Performer then you'll need to either disable the compile of the Performer plugin or force a 32 bit build by setting the compile env vars before running cmake. Unfortunately I can't recall these exact setting, we'll need to track this down at get it up on the wiki for future reference.
One route is to just convert all your performer files across using a 32 bit build and then drop the use of Performer plugin. Robert. On 6/19/07, Glenn Meyer <[EMAIL PROTECTED]> wrote:
I have been trying to build OSG 2.0 on a dual-core dual-CPU Opteron running RHEL4 Update 4. The problem I'm running into is that the OSG cmake-based scripts want to link to 64-bit libraries, which is okay, but it then insists on liking to performer libraries, which are 32-bit for this platform. If there are 64-bit performer libraries for the Opteron, I have yet to locate them. So I seem to have two choices: 1) Force a 32-bit build on a 64-bit machine 2) eliminate all libraries that exist in 32-bit form only. How can I do this, or is there another option? Please note that I DO have 32-bit support (libraries, compilers, etc.) installed. Thanks for you help. Glenn _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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