Hi,
i have created in multigen a switch node (sw1) with 3 switchMask then i
write and run this code:
*osg::Node *model=osgDB::readNodeFile("sw.flt");
*
*FindNamedNodeVisitor *fnv=**new FindNamedNodeVisitor("sw1");*
*model->accept(*fnv);*
*osg::Node *ndd=fnv->get();*
*osgSim::MultiSwitch *ms=new osgSim::MultiSwitch();*
*ms->addChild(ndd);*
*std::cout << ms->getNumChild();*
then the ms->getNumChild print 1 but i in the sw.flt i have 2 childs...
if i have understood the loader it would have to create a osg::Node for each
switchmask readed from flt file...
is it correct?
is it a bug?
how i can to switch from the switchMask in the flt model?
thanks to all
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