Hi,
I want to make a nodekit for Cubics using the OSG. I have the shader code
for rendering the Cubics given to me. So how should I be proceeding to make
a node kit.

I want to have a Cubic class inside the Nodekit which takes the Cubic
Equation in some specified format and renders it using the Shader code that
I have. So how can i implement a class for this purpose .

Amal.
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