Hi, I want to make a nodekit for Cubics using the OSG. I have the shader code for rendering the Cubics given to me. So how should I be proceeding to make a node kit.
I want to have a Cubic class inside the Nodekit which takes the Cubic Equation in some specified format and renders it using the Shader code that I have. So how can i implement a class for this purpose . Amal.
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