Hi Robert,

Ok thank you, I see that osgShadow is a complicated work, shadowMap
technique is also displaying something strange.
I'm sure that osg community will find how to improve shadows ;-)




2007/7/11, Robert Osfield <[EMAIL PROTECTED]>:

Hi,

This is a know bug.  ShadowVolume code isn't yet tracking matrix updates.

Robert.

On 7/11/07, amalric alexandre <[EMAIL PROTECTED]> wrote:
> Hi osg-users,
>
> I've noticed a strange behavior on Example osgshadow with command --sv
(to
> have shadow volume).
>
> When shadow overlap each other they cancel them, if I'm not very clear
see
> the sceen capture attached.
>
> Is it a known bug ??
>
> I use OSG 2.1 on a geforce 7900GS.
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>
>
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