Hi Robert, Ok thank you, I see that osgShadow is a complicated work, shadowMap technique is also displaying something strange. I'm sure that osg community will find how to improve shadows ;-)
2007/7/11, Robert Osfield <[EMAIL PROTECTED]>:
Hi, This is a know bug. ShadowVolume code isn't yet tracking matrix updates. Robert. On 7/11/07, amalric alexandre <[EMAIL PROTECTED]> wrote: > Hi osg-users, > > I've noticed a strange behavior on Example osgshadow with command --sv (to > have shadow volume). > > When shadow overlap each other they cancel them, if I'm not very clear see > the sceen capture attached. > > Is it a known bug ?? > > I use OSG 2.1 on a geforce 7900GS. > _______________________________________________ > osg-users mailing list > osg-users@openscenegraph.net > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > > _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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