On 7/12/07, Lionel Lagarde <[EMAIL PROTECTED]> wrote:
Hi,

Why does the update visitor traversal is done before the camera view matrix
modification (by the matrix manipulator) ?

If your camera is tacking a node in the scene that is being moved by
an update callback then... you obviously have to do to the view matrix
computation after the update traversal.

You could if you wish subclass from osgViewer::Viewer and override
updateTraversal() and re-arrange things to suit yourself.
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