Yikes, forgot the most important part :)
http://www.hitlabnz.org/~hse25/osgbindings.html
/Hartmut
Hartmut Seichter wrote:
Dear OSG users,
due to popular demand the SWIG bindings for OpenSceneGraph have been
updated to reflect version 2.0 of the API. This is a preliminary release
and only covers Python at that point in time. Starting from this version
the bindings are licensed under the MIT license, older versions remain
under the GPLv2.
There are binary packages for Python 2.5 for Windows (including all osg
DLLs and plugins) and MacOS X (requiring a default installation of the
OSG binary packages and the Python 2.5 package from http://python.org)
The repository with the SWIG interface files can be downloaded from:
svn co svn://hitlfs.canterbury.ac.nz/osgWrapper osgBindings
For Windows and Visual Studio (2003/2005) you need premake
(http://premake.sf.net) to generate solution and project files - SWIG
1.3.31 is required and needs to be in the path.
And a final word of warning: due to the inner workings of SWIG these
bindings, unlike the osgIntrospection based, do not cover nested
classes. However, all stl based classes are available, thus you can
generate vertices, arrays and the like.
I hope you have fun with it. Please don't hesitate to contact me via
[EMAIL PROTECTED]
In the next weeks the Ruby, Lua and Java versions will be updated.
Cheers,
Hartmut
--
Hartmut Seichter, Post-Doctoral Fellow, HITLabNZ
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