Yikes, forgot the most important part :)

http://www.hitlabnz.org/~hse25/osgbindings.html

/Hartmut


Hartmut Seichter wrote:

Dear OSG users,

due to popular demand the SWIG bindings for OpenSceneGraph have been updated to reflect version 2.0 of the API. This is a preliminary release and only covers Python at that point in time. Starting from this version the bindings are licensed under the MIT license, older versions remain under the GPLv2.

There are binary packages for Python 2.5 for Windows (including all osg DLLs and plugins) and MacOS X (requiring a default installation of the OSG binary packages and the Python 2.5 package from http://python.org)

The repository with the SWIG interface files can be downloaded from:

svn co svn://hitlfs.canterbury.ac.nz/osgWrapper osgBindings

For Windows and Visual Studio (2003/2005) you need premake (http://premake.sf.net) to generate solution and project files - SWIG 1.3.31 is required and needs to be in the path.

And a final word of warning: due to the inner workings of SWIG these bindings, unlike the osgIntrospection based, do not cover nested classes. However, all stl based classes are available, thus you can generate vertices, arrays and the like.

I hope you have fun with it. Please don't hesitate to contact me via

[EMAIL PROTECTED]

In the next weeks the Ruby, Lua and Java versions will be updated.


Cheers,
Hartmut

--
Hartmut Seichter, Post-Doctoral Fellow, HITLabNZ








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