Mansheng,
I was finally able to get some time to work on the hanging process and
have made some changes to how the code closes down. I tried closing
down the application everyway that I could think of for both release and
debug and it closed everything down with no hanging processes. I have
submitted the changes to osg-submission so it will be updated soon.
Once the update is out please test it and let me know if there are still
issues with it.
As for the memory leak I did not see it but will continue to look at it.
Mike
Michael W Hartman
Senior Software Engineer
Supporting:
VP33 - Exploration Systems Development Office
Science & Missions Systems Office
Phone: (256) 544-5250
Email: [EMAIL PROTECTED]
<http://www.people-tec.com/>
People-Tec, Inc.
1900 Golf Rd., Suite A-B
Huntsville, AL 35802
________________________________
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mansheng Long
Sent: Friday, July 13, 2007 9:26 PM
To: [email protected]
Subject: [osg-users] osgviewerMFC's running problems
I downloaded the source code of openscenegraph and compiled it under
Microsoft Visual Studio 8 professional and Windows XP Professional with
SP2. When I ran the debug version of osgviewerMFC, I found that the
program cannot kill itself after I exit the program.That is to say,
there is still a process in the task manager after all its windows are
closed. When I ran the release version of osgviewerMFC, I found that it
can kill itself after all its windows are closed. But the release
version has a memory leak problem. It consumes memory increasingly when
it is running. What is the cause? Who can provide a good solution? I am
eager to wait the answer.
________________________________
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