Himar Carmona wrote:
- I modified the init method to create a child Window (WS_CHILD) when
inheritedWindowData is provided. (Implemented a createChildWindow
method).
Hrm... but isn't inheritedWindowData normally used to pass a window
which will contain the GL context, not the parent of that window? It
probably isn't a good idea to overload the inheritedWindowData like
this. What I did instead was add a 'parentWindowData' parameter to
specify a native parent handle (HWND).
Thanks
- Eron
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