On Friday, April 12, 2019 at 11:29:08 AM UTC+1, bartei...@gmail.com wrote:
>
> If I understand your post and link, you've worked out a way to produce an 
> overlay entirely within QGIS. Yes? 

 
Yes. A directory hierarchy of PNG tiles is already the way that OsmAnd 
caches online tile sources, so presumably its not toooo inefficient. To 
make it work for OsmAnd each individual PNG tile has to have the filename 
extension .png.tile rather than just .png

I can't remember if QGIS QTiles can save with that file extension or 
whether one has to work out how to recursively rename all the *.png files 
to *.png.tile (easy in linux, obscure in windows but ok when you know how).

I'll take a look at this again soon if I get the chance.

My notes and sources referred to QGIS 2 (I used 2.18). The interface 
changed a lot when they brought out version 3 and some things seemed to be 
worse. All versions are available to download (and you can install more 
than one) so you can pick and choose.

I looked at the storage sizes. My experiment was just a crude rainfall map 
of the UK amounting to about a megabyte. The .sqlite was only slightly 
smaller than the directory hierarchy of tiles in this case.

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