On Mon, Nov 18, 2019 at 6:07 AM Dumitru Ceara <dce...@redhat.com> wrote: > > This commit simplifies the logic of calling engine_run and engine_need_run in > order to reduce the number of external variables required to track the result > of the last engine execution. > > The engine code is also refactored a bit and the engine_run() function is > split in different functions that handle computing/recomputing a node. > > Signed-off-by: Dumitru Ceara <dce...@redhat.com> > --- > controller/ovn-controller.c | 33 ++++++----- > lib/inc-proc-eng.c | 124 +++++++++++++++++++++++++++++-------------- > lib/inc-proc-eng.h | 7 ++ > 3 files changed, 107 insertions(+), 57 deletions(-) > > diff --git a/controller/ovn-controller.c b/controller/ovn-controller.c > index 27cb488..c56190f 100644 > --- a/controller/ovn-controller.c > +++ b/controller/ovn-controller.c > @@ -1942,7 +1942,6 @@ main(int argc, char *argv[]) > &pending_pkt); > > uint64_t engine_run_id = 0; > - uint64_t old_engine_run_id = 0; > bool engine_run_done = true; > > unsigned int ovs_cond_seqno = UINT_MAX; > @@ -1952,10 +1951,11 @@ main(int argc, char *argv[]) > exiting = false; > restart = false; > while (!exiting) { > + engine_run_id++; > + > update_sb_db(ovs_idl_loop.idl, ovnsb_idl_loop.idl); > update_ssl_config(ovsrec_ssl_table_get(ovs_idl_loop.idl)); > ofctrl_set_probe_interval(get_ofctrl_probe_interval(ovs_idl_loop.idl)); > - old_engine_run_id = engine_run_id; > > struct ovsdb_idl_txn *ovs_idl_txn = ovsdb_idl_loop_run(&ovs_idl_loop); > unsigned int new_ovs_cond_seqno > @@ -2047,12 +2047,12 @@ main(int argc, char *argv[]) > if (engine_run_done) { > engine_set_abort_recompute(true); > engine_run_done = engine_run(&en_flow_output, > - ++engine_run_id); > + engine_run_id); > } > } else { > engine_set_abort_recompute(false); > engine_run_done = true; > - engine_run(&en_flow_output, ++engine_run_id); > + engine_run(&en_flow_output, engine_run_id); > } > } > stopwatch_stop(CONTROLLER_LOOP_STOPWATCH_NAME, > @@ -2097,17 +2097,20 @@ main(int argc, char *argv[]) > } > > } > - if (old_engine_run_id == engine_run_id || !engine_run_done) { > - if (!engine_run_done || engine_need_run(&en_flow_output)) { > - VLOG_DBG("engine did not run, force recompute next time: " > - "br_int %p, chassis %p", br_int, chassis); > - engine_set_force_recompute(true); > - poll_immediate_wake(); > - } else { > - VLOG_DBG("engine did not run, and it was not needed" > - " either: br_int %p, chassis %p", > - br_int, chassis); > - } > + if (engine_need_run(&en_flow_output, engine_run_id)) { > + VLOG_DBG("engine did not run, force recompute next time: " > + "br_int %p, chassis %p", br_int, chassis); > + engine_set_force_recompute(true); > + poll_immediate_wake(); > + } else if (!engine_run_done) { > + VLOG_DBG("engine was aborted, force recompute next time: " > + "br_int %p, chassis %p", br_int, chassis); > + engine_set_force_recompute(true); > + poll_immediate_wake(); > + } else if (!engine_has_run(&en_flow_output, engine_run_id)) { > + VLOG_DBG("engine did not run, and it was not needed" > + " either: br_int %p, chassis %p", > + br_int, chassis); > } else { > engine_set_force_recompute(false); > } > diff --git a/lib/inc-proc-eng.c b/lib/inc-proc-eng.c > index 1064a08..8a085e2 100644 > --- a/lib/inc-proc-eng.c > +++ b/lib/inc-proc-eng.c > @@ -129,14 +129,72 @@ engine_ovsdb_node_add_index(struct engine_node *node, const char *name, > } > > bool > -engine_run(struct engine_node *node, uint64_t run_id) > +engine_has_run(struct engine_node *node, uint64_t run_id) > +{ > + return node->run_id == run_id; > +} > + > +/* Do a full recompute (or at least try). If we're not allowed then > + * mark the node as "aborted". > + */ > +static bool > +engine_recompute(struct engine_node *node, bool forced, bool allowed) > +{ > + VLOG_DBG("node: %s, recompute (%s)", node->name, > + forced ? "forced" : "triggered"); > + > + if (!allowed) { > + VLOG_DBG("node: %s, recompute aborted", node->name); > + return false; > + } > + > + node->run(node); > + VLOG_DBG("node: %s, changed: %d", node->name, node->changed); > + return true; > +} > + > +/* Return true if the node could be computed without triggerring a full > + * recompute. > + */ > +static bool > +engine_compute(struct engine_node *node, bool recompute_allowed) > +{ > + for (size_t i = 0; i < node->n_inputs; i++) { > + /* If the input node data changed call its change handler. */ > + if (node->inputs[i].node->changed) { > + VLOG_DBG("node: %s, handle change for input %s", > + node->name, node->inputs[i].node->name); > + > + /* If the input change can't be handled incrementally, run > + * the node handler. > + */ > + if (!node->inputs[i].change_handler(node)) { > + VLOG_DBG("node: %s, can't handle change for input %s, " > + "fall back to recompute", > + node->name, node->inputs[i].node->name); > + if (!engine_recompute(node, false, recompute_allowed)) { > + return false;
Here we should just: return engine_recompute(node, false, recompute_allowed); At the same time, the comment of the engine_compute() should be corrected, because the implementation is returning true if the compute can be finished, no matter if it triggers recompute. > > + } > + } > + } > + } > + > + return true; > +} > + > +bool engine_run(struct engine_node *node, uint64_t run_id) > { > if (node->run_id == run_id) { > + /* The node was already updated in this run (could be input for > + * multiple other nodes). Stop processing. > + */ > return true; > } > - node->run_id = run_id; > > + /* Initialize the node for this run. */ > + node->run_id = run_id; > node->changed = false; > + > if (!node->n_inputs) { > node->run(node); > VLOG_DBG("node: %s, changed: %d", node->name, node->changed); > @@ -150,59 +208,45 @@ engine_run(struct engine_node *node, uint64_t run_id) > } > > bool need_compute = false; > - bool need_recompute = false; > > if (engine_force_recompute) { > - need_recompute = true; > - } else { > - for (size_t i = 0; i < node->n_inputs; i++) { > - if (node->inputs[i].node->changed) { > - need_compute = true; > - if (!node->inputs[i].change_handler) { > - need_recompute = true; > - break; > - } > - } > - } > + return engine_recompute(node, true, !engine_abort_recompute); > } > > - if (need_recompute) { > - VLOG_DBG("node: %s, recompute (%s)", node->name, > - engine_force_recompute ? "forced" : "triggered"); > - if (engine_abort_recompute) { > - VLOG_DBG("node: %s, recompute aborted", node->name); > - return false; > - } > - node->run(node); > - } else if (need_compute) { > - for (size_t i = 0; i < node->n_inputs; i++) { > - if (node->inputs[i].node->changed) { > - VLOG_DBG("node: %s, handle change for input %s", > - node->name, node->inputs[i].node->name); > - if (!node->inputs[i].change_handler(node)) { > - VLOG_DBG("node: %s, can't handle change for input %s, " > - "fall back to recompute", > - node->name, node->inputs[i].node->name); > - if (engine_abort_recompute) { > - VLOG_DBG("node: %s, recompute aborted", node->name); > - return false; > - } > - node->run(node); > - break; > - } > + /* If any of the inputs updated data but there is no change_handler, then > + * recompute the current node too. > + */ > + for (size_t i = 0; i < node->n_inputs; i++) { > + if (node->inputs[i].node->changed) { > + need_compute = true; > + > + /* Trigger a recompute if we don't have a change handler. */ > + if (!node->inputs[i].change_handler) { > + return engine_recompute(node, false, !engine_abort_recompute); > } > } > } > > + if (need_compute) { > + /* If we couldn't compute the node we either aborted or triggered > + * a full recompute. In any case, stop processing. > + */ > + return engine_compute(node, !engine_abort_recompute); > + } > + > VLOG_DBG("node: %s, changed: %d", node->name, node->changed); > return true; > } > > bool > -engine_need_run(struct engine_node *node) > +engine_need_run(struct engine_node *node, uint64_t run_id) > { > size_t i; > > + if (node->run_id == run_id) { > + return false; > + } > + > if (!node->n_inputs) { > node->run(node); > VLOG_DBG("input node: %s, changed: %d", node->name, node->changed); > @@ -210,7 +254,7 @@ engine_need_run(struct engine_node *node) > } > > for (i = 0; i < node->n_inputs; i++) { > - if (engine_need_run(node->inputs[i].node)) { > + if (engine_need_run(node->inputs[i].node, run_id)) { > return true; > } > } > diff --git a/lib/inc-proc-eng.h b/lib/inc-proc-eng.h > index 3a69dc2..abd41b2 100644 > --- a/lib/inc-proc-eng.h > +++ b/lib/inc-proc-eng.h > @@ -130,9 +130,9 @@ bool engine_run(struct engine_node *, uint64_t run_id); > * terminates. */ > void engine_cleanup(struct engine_node *); > > -/* Check if engine needs to run, i.e. any change to be processed. */ > +/* Check if engine needs to run but didn't. */ > bool > -engine_need_run(struct engine_node *); > +engine_need_run(struct engine_node *, uint64_t run_id); > > /* Get the input node with <name> for <node> */ > struct engine_node * engine_get_input(const char *input_name, > @@ -159,6 +159,9 @@ const struct engine_context * engine_get_context(void); > > void engine_set_context(const struct engine_context *); > > +/* Return true if the engine has run for 'node' in the 'run_id' iteration. */ > +bool engine_has_run(struct engine_node *node, uint64_t run_id); > + > struct ed_ovsdb_index { > const char *name; > struct ovsdb_idl_index *index; > _______________________________________________ dev mailing list d...@openvswitch.org https://mail.openvswitch.org/mailman/listinfo/ovs-dev