I had a quick look at this the other day and when I compiled up the reactive 
dll, the classes were different that in the example:

ObservableExtensions
        .DoAsync
Didn't exist?

I didn't really examine where I was going wrong in any great depth, so If you 
have any success I'd be interested to hear about it :)


Jordan Knight
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From: [email protected] [mailto:[email protected]] 
On Behalf Of Jake Ginnivan
Sent: Wednesday, 12 August 2009 6:32 PM
To: [email protected]
Subject: RE: Wait for multiple Async calls to finish (SL3)

http://themechanicalbride.blogspot.com/2009/07/introducing-rx-linq-to-events.html

Have a look at this, the Silverlight team use it in their unit testing. I still 
have not used it yet, but really keen to dive in and use this stuff.

Jake Ginnivan
IT Coordinator

ioGlobal Pty Ltd.
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E:  [email protected]<mailto:[email protected]>
www.ioglobal.net<http://www.ioglobal.net/>

From: [email protected] [mailto:[email protected]] 
On Behalf Of Asheesh Soni
Sent: Wednesday, 12 August 2009 3:49 PM
To: [email protected]
Subject: Wait for multiple Async calls to finish (SL3)

Any one knows a better / cleaner way to do this than:

http://silverlight.net/forums/t/12437.aspx
http://silverlight.net/forums/t/72631.aspx

I have already dumped daisy-chaining of calls in favor of multiple async calls 
with a boolean flag for each.
After calling all the async operations, I am using a DispatcherTimer ticker 
event to poll if all the flags have been set.
Works like a charm, and a huge improvement in performance and readability over 
the chaining. But still not the perfect solution.

I couldn't get this one to work:
http://stackoverflow.com/questions/811855/threading-multiple-async-calls-silverlight
The thread sleeps for ever on the 1st .waitone call.

Any ideas?
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