Also by hand coding it you are fighting XAML every step of the way :)
in that, XAML isn't supposed to be hand coded... fight the need as a
developer to always run the show :) hehehe.

Microsoft follows to consistent patterns - Tooling and Frameworks. If
you sit between either of these titans and you want to hand roll your
own way of life each time, you're kinda screwing your whole
time/motion return on investment there and well, have you seen Java
lately? :) (go cut down the tree, now carve out a mold, now melt the
ore, fill the mold with the ore, now you have the tool, ok now lets go
build something.. - kind of workflow :D)

The only thing about Cider / Blend is the bugs aren't exactly ironed
out from time to time. At times you wonder "is that a bug bug or is it
just a bug" meaning if you hit compile and it works, chances are its a
Blend specific bug (ie Blend was expecting a DepedencyProperty in
places there aren't any etc). You soon however learn fast which are
real bugs in your actual code vs tooling bugs ...as bad as that sounds
out loud :D



On Tue, Oct 26, 2010 at 1:20 PM,  <[email protected]> wrote:
> +1 Blend generates good XAML
>
>
>
> I’m still impressed at how clean the XAML that Blend generates is.
> Microsoft seem to have learned from the past (anyone remember the XML Word
> used to spit out?  *shudder* ) and paid particular attention to the
> generated code.
>
>
>
> I rarely drag elements around the design surface; always use the property
> pane (yes, even for positioning).  The only problem you’ll run into after
> that is when you change grouping containers; the code generator doesn’t seem
> to do too well there.
>
>
>
> I still do a tidy up by hand, but that’s only because sometimes it’s quicker
> to make bulk changes in XAML (such as when you’re moving a bunch of elements
> around in a grid).
>
>
>
> Carl.
>
>
>
> Carl Scarlett
>
> Senior .NET/WPF Developer, UX Designer - Genesis Team
>
> IT Applications Delivery | Bankwest
>
> A: Level 5, 199 Hay Street | Perth | Western Australia | 6004
>
> P: (08) 9449 8703
>
> M: 0408 913 870
>
> E: [email protected]
>
>
>
> AFR Smart Investor Blue Ribbon Awards
> 2010 Bank of the Year
>
>
>
>
>
>
>
> From: [email protected] [mailto:[email protected]] On
> Behalf Of Miguel Madero <[email protected]>
> Sent: Tuesday, 26 October 2010 11:04 AM
>
> To: ozWPF <[email protected]>
> Subject: Re: Should I give up?
>
>
>
>>Hand coded?
>
> That's just so old school. I know most of you feel super productive now with
> hand coding. I certainly was in the same position and I've to admit, it's
> still easier in some scenarios, but I do most of my design know in Blend. To
> be hones it came a long way through, if you tried previous versions of it,
> it's worth looking again. I remember previous versions were really unstable
> and generated ugly Xaml. A lot of this issues are addressed with the new
> XamlParser and XamlWriter, so Blend behaves closer to the runtime
> experience, generates better xaml and doesn't crash (as much).
>
> Also, as with WPF/Silverlight/Hand coding Xaml, it also has a steep learning
> curve, although not as hard. It requires some time, but once you get over
> that, it's   definately (IMO) the main way to design a UI.
>
>
>
>
>
> I think everyone, specially the new ones to Xaml, should spend some good
> time with Blend. If you're already a Xaml guru, just force yourself to use
> it for 5 days and you will find a whole new world of D&D opportunities :)
>
> Don't use Split view, don't look at the Xaml until you check in and you'll
> be surprised, it's actually good.
>
>
>
> If you want to take a more formal approach to it. toolbox and the Expression
> tutorials are great resources.
>
>
>
>
>
>
>
> On Sun, Oct 24, 2010 at 9:03 PM, Winston Pang <[email protected]> wrote:
>
> Hand coded?
>
> I personally don't use either designer as well, they do emit some clunky
> crap, and it's not easy for these designers to do a good job at emitting
> clean XAML anyways.
>
> Again, the main reason is because we're not dealing with precise pixel
> placement, rather a scalable approach and resolution independent. So all the
> designers have been doing is adding margin's (for Grid's and some other
> layout panels) and Top and Left offsets (For canvas) when people are
> dragging around buttons to make their typical LOB forms, which gets pretty
> ugly, and doesn't resize well.
>
> I use the designer tools only to generate interesting paths which I may use,
> and sometimes for tinkering with my gradients.
>
> On Sun, Oct 24, 2010 at 2:51 PM, Greg Keogh <[email protected]> wrote:
>
>>And personally I don’t use Blend or VS designer for UI.
>
>
>
> What do you use?
>
>
>
> Greg
>
>
>
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> --
> Miguel A. Madero Reyes
> www.miguelmadero.com (blog)
> [email protected]
>
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