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Today's Topics:

   1. This Side Up V3 (Dylan Holcomb)
   2. Re: This Side Up V3 (Matt McKee)
   3. Re: This Side Up V3 (Dylan Holcomb)
   4. Re: This Side Up V3 (Sam)
   5. Re: This Side Up V3 (Dylan Holcomb)
   6. Re: This Side Up V3 (Joel Falknau)
   7. Re: This Side Up V3 (Christopher Dollard)
   8. Re: This Side Up V3 (Elliot Sen)
   9. Re: This Side Up V3 (Anette Thyselius)
  10. Re: Beta version (Q?????? van Dommelen)
  11. Re: This Side Up V3 (Dylan Holcomb)
  12. Re: Beta version (Stephan Vandenborn)
  13. Re: Beta version (Q?????? van Dommelen)
  14. Re: Beta version (Q?????? van Dommelen)
  15. Re: Beta version (Stephan Vandenborn)


----------------------------------------------------------------------

Message: 1
Date: Sun, 9 Oct 2011 15:23:07 -0400
From: Dylan Holcomb <dylanaholc...@gmail.com>
To: p2mapper@list.valvesoftware.com
Subject: [P2mapper] This Side Up V3
Message-ID:
        <CAG2Y+0RUk22aXc2zM1t8nxtcJnjcESY=xvveodde8qxcpwe...@mail.gmail.com>
Content-Type: text/plain; charset=ISO-8859-1

Hello everyone, just here to do a little bit of advertising for myself. I've
recently released version 3 of my map "This Side Up" and I would love to see
some feedback from fellow Portal 2 mappers.

http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=1009


Thanks for your time.


------------------------------

Message: 2
Date: Sun, 9 Oct 2011 18:33:01 -0300
From: Matt McKee <mattbro...@gmail.com>
To: P2 Mapper List <p2mapper@list.valvesoftware.com>
Subject: Re: [P2mapper] This Side Up V3
Message-ID:
        <cahfzy1qqhzj95tajogapxc6le3d+rahe3ouawvohz8q46hs...@mail.gmail.com>
Content-Type: text/plain; charset=ISO-8859-1

That technically counts as spam.

On Sunday, October 9, 2011, Dylan Holcomb <dylanaholc...@gmail.com> wrote:
> Hello everyone, just here to do a little bit of advertising for myself.
I've
> recently released version 3 of my map "This Side Up" and I would love to
see
> some feedback from fellow Portal 2 mappers.
>
> http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=1009
>
>
> Thanks for your time.
> _______________________________________________
> P2mapper mailing list
> P2mapper@list.valvesoftware.com
> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>


------------------------------

Message: 3
Date: Sun, 9 Oct 2011 17:39:56 -0400
From: Dylan Holcomb <dylanaholc...@gmail.com>
To: P2 Mapper List <p2mapper@list.valvesoftware.com>
Subject: Re: [P2mapper] This Side Up V3
Message-ID:
        <CAG2Y+0Q4zt=dzxnvug7ak5nerrw35x2spyn28oojbcn9mkk...@mail.gmail.com>
Content-Type: text/plain; charset=ISO-8859-1

I'm sorry. Since nothings final I still consider it playtesting, and the
feedback I get will only go towards me making better maps. I see no harm in
it.

On Sun, Oct 9, 2011 at 5:33 PM, Matt McKee <mattbro...@gmail.com> wrote:

> That technically counts as spam.
>
> On Sunday, October 9, 2011, Dylan Holcomb <dylanaholc...@gmail.com> wrote:
> > Hello everyone, just here to do a little bit of advertising for myself.
> I've
> > recently released version 3 of my map "This Side Up" and I would love to
> see
> > some feedback from fellow Portal 2 mappers.
> >
> >
> http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=1009
> >
> >
> > Thanks for your time.
> > _______________________________________________
> > P2mapper mailing list
> > P2mapper@list.valvesoftware.com
> > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >
> _______________________________________________
> P2mapper mailing list
> P2mapper@list.valvesoftware.com
> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>


------------------------------

Message: 4
Date: Sun, 9 Oct 2011 21:14:46 -0300
From: Sam <samuelga...@gmail.com>
To: P2 Mapper List <p2mapper@list.valvesoftware.com>
Subject: Re: [P2mapper] This Side Up V3
Message-ID:
        <ca+iemwyckvipn9zlea-lg89kqvqqdjn_omhh20zvdbxexeq...@mail.gmail.com>
Content-Type: text/plain; charset=ISO-8859-1

I don't see a problem of him promoting content as long as it's Portal 2
related

On Sun, Oct 9, 2011 at 6:39 PM, Dylan Holcomb <dylanaholc...@gmail.com>wrote:

> I'm sorry. Since nothings final I still consider it playtesting, and the
> feedback I get will only go towards me making better maps. I see no harm in
> it.
>
> On Sun, Oct 9, 2011 at 5:33 PM, Matt McKee <mattbro...@gmail.com> wrote:
>
> > That technically counts as spam.
> >
> > On Sunday, October 9, 2011, Dylan Holcomb <dylanaholc...@gmail.com>
> wrote:
> > > Hello everyone, just here to do a little bit of advertising for myself.
> > I've
> > > recently released version 3 of my map "This Side Up" and I would love
> to
> > see
> > > some feedback from fellow Portal 2 mappers.
> > >
> > >
> >
> http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=1009
> > >
> > >
> > > Thanks for your time.
> > > _______________________________________________
> > > P2mapper mailing list
> > > P2mapper@list.valvesoftware.com
> > > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> > >
> > _______________________________________________
> > P2mapper mailing list
> > P2mapper@list.valvesoftware.com
> > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >
> _______________________________________________
> P2mapper mailing list
> P2mapper@list.valvesoftware.com
> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>


------------------------------

Message: 5
Date: Sun, 9 Oct 2011 23:39:23 -0400
From: Dylan Holcomb <dylanaholc...@gmail.com>
To: P2 Mapper List <p2mapper@list.valvesoftware.com>
Subject: Re: [P2mapper] This Side Up V3
Message-ID:
        <CAG2Y+0QDkDsSqnUnPOmu=rkGDK6+fn2iXhf8fGr=eK9E3Rqk=g...@mail.gmail.com>
Content-Type: text/plain; charset=ISO-8859-1

Thanks, here's a video walkthrough for those who don't feel like downloading
and playing:
http://www.youtube.com/watch?v=SZxcZCmltzs

On Sun, Oct 9, 2011 at 8:14 PM, Sam <samuelga...@gmail.com> wrote:

> I don't see a problem of him promoting content as long as it's Portal 2
> related
>
> On Sun, Oct 9, 2011 at 6:39 PM, Dylan Holcomb <dylanaholc...@gmail.com
> >wrote:
>
> > I'm sorry. Since nothings final I still consider it playtesting, and the
> > feedback I get will only go towards me making better maps. I see no harm
> in
> > it.
> >
> > On Sun, Oct 9, 2011 at 5:33 PM, Matt McKee <mattbro...@gmail.com> wrote:
> >
> > > That technically counts as spam.
> > >
> > > On Sunday, October 9, 2011, Dylan Holcomb <dylanaholc...@gmail.com>
> > wrote:
> > > > Hello everyone, just here to do a little bit of advertising for
> myself.
> > > I've
> > > > recently released version 3 of my map "This Side Up" and I would love
> > to
> > > see
> > > > some feedback from fellow Portal 2 mappers.
> > > >
> > > >
> > >
> >
> http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=1009
> > > >
> > > >
> > > > Thanks for your time.
> > > > _______________________________________________
> > > > P2mapper mailing list
> > > > P2mapper@list.valvesoftware.com
> > > > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> > > >
> > > _______________________________________________
> > > P2mapper mailing list
> > > P2mapper@list.valvesoftware.com
> > > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> > >
> > _______________________________________________
> > P2mapper mailing list
> > P2mapper@list.valvesoftware.com
> > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >
> _______________________________________________
> P2mapper mailing list
> P2mapper@list.valvesoftware.com
> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>


------------------------------

Message: 6
Date: Mon, 10 Oct 2011 14:43:55 +1000
From: Joel Falknau <oziras...@gmail.com>
To: P2 Mapper List <p2mapper@list.valvesoftware.com>
Subject: Re: [P2mapper] This Side Up V3
Message-ID:
        <cakumqi26fg-guf7fbf0oq9uvmjx7ssk3fh3da1cy7elqho1...@mail.gmail.com>
Content-Type: text/plain; charset=ISO-8859-1

atleast hes contributing to portal 2 based conversation....

and thank you - ill boot it up when i get home and return some feedback

On Mon, Oct 10, 2011 at 1:39 PM, Dylan Holcomb <dylanaholc...@gmail.com>wrote:

> Thanks, here's a video walkthrough for those who don't feel like
> downloading
> and playing:
> http://www.youtube.com/watch?v=SZxcZCmltzs
>
> On Sun, Oct 9, 2011 at 8:14 PM, Sam <samuelga...@gmail.com> wrote:
>
> > I don't see a problem of him promoting content as long as it's Portal 2
> > related
> >
> > On Sun, Oct 9, 2011 at 6:39 PM, Dylan Holcomb <dylanaholc...@gmail.com
> > >wrote:
> >
> > > I'm sorry. Since nothings final I still consider it playtesting, and
> the
> > > feedback I get will only go towards me making better maps. I see no
> harm
> > in
> > > it.
> > >
> > > On Sun, Oct 9, 2011 at 5:33 PM, Matt McKee <mattbro...@gmail.com>
> wrote:
> > >
> > > > That technically counts as spam.
> > > >
> > > > On Sunday, October 9, 2011, Dylan Holcomb <dylanaholc...@gmail.com>
> > > wrote:
> > > > > Hello everyone, just here to do a little bit of advertising for
> > myself.
> > > > I've
> > > > > recently released version 3 of my map "This Side Up" and I would
> love
> > > to
> > > > see
> > > > > some feedback from fellow Portal 2 mappers.
> > > > >
> > > > >
> > > >
> > >
> >
> http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=1009
> > > > >
> > > > >
> > > > > Thanks for your time.
> > > > > _______________________________________________
> > > > > P2mapper mailing list
> > > > > P2mapper@list.valvesoftware.com
> > > > > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> > > > >
> > > > _______________________________________________
> > > > P2mapper mailing list
> > > > P2mapper@list.valvesoftware.com
> > > > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> > > >
> > > _______________________________________________
> > > P2mapper mailing list
> > > P2mapper@list.valvesoftware.com
> > > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> > >
> > _______________________________________________
> > P2mapper mailing list
> > P2mapper@list.valvesoftware.com
> > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >
> _______________________________________________
> P2mapper mailing list
> P2mapper@list.valvesoftware.com
> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>


------------------------------

Message: 7
Date: Mon, 10 Oct 2011 00:55:06 -0400
From: Christopher Dollard <cjd.d01...@gmail.com>
To: P2 Mapper List <p2mapper@list.valvesoftware.com>
Subject: Re: [P2mapper] This Side Up V3
Message-ID:
        <CACVogGOEsvrGiJW=gebgzxucps6jntb_ugd7a0o0ogng0hz...@mail.gmail.com>
Content-Type: text/plain; charset=ISO-8859-1

The one thing I do have to say about these wonky "gravity" maps everyone
loves ever since it was discovered that you can make them so easily with
worldportals is that they can get fairly distracting and disorienting. Also,
you may want to add one or two portal placement helpers to help some of
those annoying shots. Still, I like it. You've managed to keep the
disorienting part of it down to a minimum. Loved the ending, too.

On Mon, Oct 10, 2011 at 12:43 AM, Joel Falknau <oziras...@gmail.com> wrote:

> atleast hes contributing to portal 2 based conversation....
>
> and thank you - ill boot it up when i get home and return some feedback
>
> On Mon, Oct 10, 2011 at 1:39 PM, Dylan Holcomb <dylanaholc...@gmail.com
> >wrote:
>
> > Thanks, here's a video walkthrough for those who don't feel like
> > downloading
> > and playing:
> > http://www.youtube.com/watch?v=SZxcZCmltzs
> >
> > On Sun, Oct 9, 2011 at 8:14 PM, Sam <samuelga...@gmail.com> wrote:
> >
> > > I don't see a problem of him promoting content as long as it's Portal 2
> > > related
> > >
> > > On Sun, Oct 9, 2011 at 6:39 PM, Dylan Holcomb <dylanaholc...@gmail.com
> > > >wrote:
> > >
> > > > I'm sorry. Since nothings final I still consider it playtesting, and
> > the
> > > > feedback I get will only go towards me making better maps. I see no
> > harm
> > > in
> > > > it.
> > > >
> > > > On Sun, Oct 9, 2011 at 5:33 PM, Matt McKee <mattbro...@gmail.com>
> > wrote:
> > > >
> > > > > That technically counts as spam.
> > > > >
> > > > > On Sunday, October 9, 2011, Dylan Holcomb <dylanaholc...@gmail.com
> >
> > > > wrote:
> > > > > > Hello everyone, just here to do a little bit of advertising for
> > > myself.
> > > > > I've
> > > > > > recently released version 3 of my map "This Side Up" and I would
> > love
> > > > to
> > > > > see
> > > > > > some feedback from fellow Portal 2 mappers.
> > > > > >
> > > > > >
> > > > >
> > > >
> > >
> >
> http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=1009
> > > > > >
> > > > > >
> > > > > > Thanks for your time.
> > > > > > _______________________________________________
> > > > > > P2mapper mailing list
> > > > > > P2mapper@list.valvesoftware.com
> > > > > > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> > > > > >
> > > > > _______________________________________________
> > > > > P2mapper mailing list
> > > > > P2mapper@list.valvesoftware.com
> > > > > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> > > > >
> > > > _______________________________________________
> > > > P2mapper mailing list
> > > > P2mapper@list.valvesoftware.com
> > > > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> > > >
> > > _______________________________________________
> > > P2mapper mailing list
> > > P2mapper@list.valvesoftware.com
> > > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> > >
> > _______________________________________________
> > P2mapper mailing list
> > P2mapper@list.valvesoftware.com
> > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >
> _______________________________________________
> P2mapper mailing list
> P2mapper@list.valvesoftware.com
> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>


------------------------------

Message: 8
Date: Tue, 11 Oct 2011 00:07:52 +1100
From: Elliot Sen <elliot.eli....@gmail.com>
To: P2 Mapper List <p2mapper@list.valvesoftware.com>
Subject: Re: [P2mapper] This Side Up V3
Message-ID: <3d903381-01fc-4be2-87b3-44cdbb69a...@gmail.com>
Content-Type: text/plain;       charset=us-ascii

Wow! Great work with it Dylan! Looks heaps cool to play! Will definitely try it 
out sometime soon!

-Sen

On 10/10/2011, at 2:39 PM, Dylan Holcomb <dylanaholc...@gmail.com> wrote:

> Thanks, here's a video walkthrough for those who don't feel like downloading
> and playing:
> http://www.youtube.com/watch?v=SZxcZCmltzs
> 
> On Sun, Oct 9, 2011 at 8:14 PM, Sam <samuelga...@gmail.com> wrote:
> 
>> I don't see a problem of him promoting content as long as it's Portal 2
>> related
>> 
>> On Sun, Oct 9, 2011 at 6:39 PM, Dylan Holcomb <dylanaholc...@gmail.com
>>> wrote:
>> 
>>> I'm sorry. Since nothings final I still consider it playtesting, and the
>>> feedback I get will only go towards me making better maps. I see no harm
>> in
>>> it.
>>> 
>>> On Sun, Oct 9, 2011 at 5:33 PM, Matt McKee <mattbro...@gmail.com> wrote:
>>> 
>>>> That technically counts as spam.
>>>> 
>>>> On Sunday, October 9, 2011, Dylan Holcomb <dylanaholc...@gmail.com>
>>> wrote:
>>>>> Hello everyone, just here to do a little bit of advertising for
>> myself.
>>>> I've
>>>>> recently released version 3 of my map "This Side Up" and I would love
>>> to
>>>> see
>>>>> some feedback from fellow Portal 2 mappers.
>>>>> 
>>>>> 
>>>> 
>>> 
>> http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=1009
>>>>> 
>>>>> 
>>>>> Thanks for your time.
>>>>> _______________________________________________
>>>>> P2mapper mailing list
>>>>> P2mapper@list.valvesoftware.com
>>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>>>>> 
>>>> _______________________________________________
>>>> P2mapper mailing list
>>>> P2mapper@list.valvesoftware.com
>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>>>> 
>>> _______________________________________________
>>> P2mapper mailing list
>>> P2mapper@list.valvesoftware.com
>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>>> 
>> _______________________________________________
>> P2mapper mailing list
>> P2mapper@list.valvesoftware.com
>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>> 
> _______________________________________________
> P2mapper mailing list
> P2mapper@list.valvesoftware.com
> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper



------------------------------

Message: 9
Date: Mon, 10 Oct 2011 15:04:25 +0000
From: Anette Thyselius <snuttannut...@hotmail.com>
To: <p2mapper@list.valvesoftware.com>
Subject: Re: [P2mapper] This Side Up V3
Message-ID: <bay155-w1021915249daf892ab744abc...@phx.gbl>
Content-Type: text/plain; charset="iso-8859-1"


Well, I did download it after I saw the video, but never got out of the 
elevator?! Did I miss something?
 

> From: elliot.eli....@gmail.com
> Date: Tue, 11 Oct 2011 00:07:52 +1100
> To: p2mapper@list.valvesoftware.com
> Subject: Re: [P2mapper] This Side Up V3
> 
> Wow! Great work with it Dylan! Looks heaps cool to play! Will definitely try 
> it out sometime soon!
> 
> -Sen
> 
> On 10/10/2011, at 2:39 PM, Dylan Holcomb <dylanaholc...@gmail.com> wrote:
> 
> > Thanks, here's a video walkthrough for those who don't feel like downloading
> > and playing:
> > http://www.youtube.com/watch?v=SZxcZCmltzs
> > 
> > On Sun, Oct 9, 2011 at 8:14 PM, Sam <samuelga...@gmail.com> wrote:
> > 
> >> I don't see a problem of him promoting content as long as it's Portal 2
> >> related
> >> 
> >> On Sun, Oct 9, 2011 at 6:39 PM, Dylan Holcomb <dylanaholc...@gmail.com
> >>> wrote:
> >> 
> >>> I'm sorry. Since nothings final I still consider it playtesting, and the
> >>> feedback I get will only go towards me making better maps. I see no harm
> >> in
> >>> it.
> >>> 
> >>> On Sun, Oct 9, 2011 at 5:33 PM, Matt McKee <mattbro...@gmail.com> wrote:
> >>> 
> >>>> That technically counts as spam.
> >>>> 
> >>>> On Sunday, October 9, 2011, Dylan Holcomb <dylanaholc...@gmail.com>
> >>> wrote:
> >>>>> Hello everyone, just here to do a little bit of advertising for
> >> myself.
> >>>> I've
> >>>>> recently released version 3 of my map "This Side Up" and I would love
> >>> to
> >>>> see
> >>>>> some feedback from fellow Portal 2 mappers.
> >>>>> 
> >>>>> 
> >>>> 
> >>> 
> >> http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=1009
> >>>>> 
> >>>>> 
> >>>>> Thanks for your time.
> >>>>> _______________________________________________
> >>>>> P2mapper mailing list
> >>>>> P2mapper@list.valvesoftware.com
> >>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >>>>> 
> >>>> _______________________________________________
> >>>> P2mapper mailing list
> >>>> P2mapper@list.valvesoftware.com
> >>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >>>> 
> >>> _______________________________________________
> >>> P2mapper mailing list
> >>> P2mapper@list.valvesoftware.com
> >>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >>> 
> >> _______________________________________________
> >> P2mapper mailing list
> >> P2mapper@list.valvesoftware.com
> >> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >> 
> > _______________________________________________
> > P2mapper mailing list
> > P2mapper@list.valvesoftware.com
> > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> 
> _______________________________________________
> P2mapper mailing list
> P2mapper@list.valvesoftware.com
> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
                                          

------------------------------

Message: 10
Date: Mon, 10 Oct 2011 17:29:13 +0200
From: Q?????? van Dommelen <quinten1...@live.nl>
To: <p2mapper@list.valvesoftware.com>
Subject: Re: [P2mapper] Beta version
Message-ID: <snt120-w406653ddfca0ad3286a3cabb...@phx.gbl>
Content-Type: text/plain; charset="utf-8"


srry for the question and btw if you know the maker can you tell him when you 
need to change the .RES file that u just need to change to .txt i looked a hour 
for a .res openener and i just could make it txt :)
 > Date: Sun, 9 Oct 2011 19:58:10 +0200
> From: cosmicma...@gmail.com
> To: p2mapper@list.valvesoftware.com
> Subject: Re: [P2mapper] Beta version
> 
> It's not the beta, it's a tutorial on how to build a portal 2 campaign 
> (mod) I'm not ready with it yet...
> 
> sv
> Op 9/10/2011 19:33, Q?????? van Dommelen schreef:
> > dude where i download it cant find download button :0
> >   >  Date: Sun, 9 Oct 2011 18:51:58 +0200
> >> From: cosmicma...@gmail.com
> >> To: p2mapper@list.valvesoftware.com
> >> Subject: Re: [P2mapper] Beta version
> >>
> >> Well,
> >>
> >> If I can complain I can also be constructive. Someone pointed me to this
> >> tutorial to make an entirely new base to build your campaign on, without
> >> conflicts for the main game files and so on. It just has a few
> >> limitations rightnow on how to organize your menus but that is perhaps
> >> mainly because the guy who makes it is still in the process of
> >> understanding some tiny bits.
> >>
> >> But it seems to be going quite well from my end. I moved all my campaign
> >> stuff to that new sourcemods folder. Basicly it's done the way you make
> >> a mod in portal 1. And the addons/vpk stuff is dropped alltogether.
> >>
> >> So here's the link if you're interested:
> >>
> >> http://www.se51.net/2011/09/15/how-to-make-your-own-portal-2-mod/
> >>
> >> sv
> >> Op 4/10/2011 22:42, nitro...@gmail.com schreef:
> >>> Wo Wo Wo leaked version of what? peer review?
> >>>
> >>> On Oct 4, 2011, at 10:13 AM, Stephan Vandenborn<cosmicma...@gmail.com>   
> >>> wrote:
> >>>
> >>>> It's not so bad but everyone has to be aware that when there's a leaked 
> >>>> version they have to either uninstall or update when i release this.
> >>>>
> >>>> cd
> >>>> Op 4/10/2011 17:09, Cory De La Torre schreef:
> >>>>> Oh shit mang my bad, I dun linked this all up on facepunch already. 
> >>>>> :smith:
> >>>>>
> >>>>> On 10/3/11, Stephan Vandenborn<cosmicma...@gmail.com>    wrote:
> >>>>>> Well as said before the RC is now in some ppl's hand (on my steam
> >>>>>> friendslist) I just want to avoid massive complaints about the update
> >>>>>> that is going to be breaking the sounds for the game for sure when you
> >>>>>> have this "old" version. So I'm no longer giving out anything until i
> >>>>>> can correctly patch the campaign to meet the updated dlc settings if it
> >>>>>> would be required.
> >>>>>>
> >>>>>> sv
> >>>>>> Op 4/10/2011 1:44, Eugenio Roman schreef:
> >>>>>>> I am in!
> >>>>>>>
> >>>>>>> On Sat, Sep 17, 2011 at 3:07 AM, Stephan Vandenborn
> >>>>>>> <cosmicma...@gmail.com>wrote:
> >>>>>>>
> >>>>>>>> Hello,
> >>>>>>>>
> >>>>>>>> Regarding the beta version of my campaign i've been sending out: I 
> >>>>>>>> would
> >>>>>>>> like to stress that there will probably a newer version for release 
> >>>>>>>> with
> >>>>>>>> some fixes and with updated internal changes to make it work better
> >>>>>>>> withthe
> >>>>>>>> portal 2 dlc is out. So please don't spread or leak this as a "good"
> >>>>>>>> version.
> >>>>>>>>
> >>>>>>>> Especially in the area of soundscripts that I use to better 
> >>>>>>>> distinguish
> >>>>>>>> sounds as music and background because you can assign channels for 
> >>>>>>>> it, i
> >>>>>>>> need to use my own game_sounds_manifest.txt to tell the game to use 
> >>>>>>>> my
> >>>>>>>> campaign's script. This will without a doubt conflict when they add 
> >>>>>>>> new
> >>>>>>>> standard sounds to the game and I'm gonna have to update mine to 
> >>>>>>>> reflect
> >>>>>>>> this accordingly to not have any "no sound" glitches for the users.
> >>>>>>>> Either
> >>>>>>>> that, or let's hope they made it perfectly pluggable like in l4d2 
> >>>>>>>> where
> >>>>>>>> the
> >>>>>>>> game will read custom map based soundscripts (it doesn't seem to do 
> >>>>>>>> that
> >>>>>>>> now).
> >>>>>>>>
> >>>>>>>> Let's just test internally for now
> >>>>>>>>
> >>>>>>>> sv
> >>>>>>>>
> >>>>>>>>
> >>>>>>>> ______________________________**_________________
> >>>>>>>> P2mapper mailing list
> >>>>>>>> P2mapper@list.valvesoftware.**com<P2mapper@list.valvesoftware.com>
> >>>>>>>> http://list.valvesoftware.com/**cgi-bin/mailman/listinfo/**p2mapper<http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper>
> >>>>>>>>
> >>>>>> _______________________________________________
> >>>>>> P2mapper mailing list
> >>>>>> P2mapper@list.valvesoftware.com
> >>>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >>>>>>
> >>>> _______________________________________________
> >>>> P2mapper mailing list
> >>>> P2mapper@list.valvesoftware.com
> >>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >>> _______________________________________________
> >>> P2mapper mailing list
> >>> P2mapper@list.valvesoftware.com
> >>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >>
> >> _______________________________________________
> >> P2mapper mailing list
> >> P2mapper@list.valvesoftware.com
> >> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >                                     
> > _______________________________________________
> > P2mapper mailing list
> > P2mapper@list.valvesoftware.com
> > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> 
> 
> _______________________________________________
> P2mapper mailing list
> P2mapper@list.valvesoftware.com
> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
                                          

------------------------------

Message: 11
Date: Mon, 10 Oct 2011 11:32:46 -0400
From: Dylan Holcomb <dylanaholc...@gmail.com>
To: P2 Mapper List <p2mapper@list.valvesoftware.com>
Subject: Re: [P2mapper] This Side Up V3
Message-ID:
        <CAG2Y+0ScKdHebOyv0StcCm3jptDfzEpXUmqE=uhzu3ez8dn...@mail.gmail.com>
Content-Type: text/plain; charset=ISO-8859-1

Yeah, some folks have been getting a strange glitch where the elevator won't
start moving... If this happens either kill yourself using the kill cheat,
reload the map, or just noclip out. Sorry I'm just not sure what's causing
this.

On Mon, Oct 10, 2011 at 11:04 AM, Anette Thyselius <
snuttannut...@hotmail.com> wrote:

>
> Well, I did download it after I saw the video, but never got out of the
> elevator?! Did I miss something?
>
>
> > From: elliot.eli....@gmail.com
> > Date: Tue, 11 Oct 2011 00:07:52 +1100
> > To: p2mapper@list.valvesoftware.com
> > Subject: Re: [P2mapper] This Side Up V3
> >
> > Wow! Great work with it Dylan! Looks heaps cool to play! Will definitely
> try it out sometime soon!
> >
> > -Sen
> >
> > On 10/10/2011, at 2:39 PM, Dylan Holcomb <dylanaholc...@gmail.com>
> wrote:
> >
> > > Thanks, here's a video walkthrough for those who don't feel like
> downloading
> > > and playing:
> > > http://www.youtube.com/watch?v=SZxcZCmltzs
> > >
> > > On Sun, Oct 9, 2011 at 8:14 PM, Sam <samuelga...@gmail.com> wrote:
> > >
> > >> I don't see a problem of him promoting content as long as it's Portal
> 2
> > >> related
> > >>
> > >> On Sun, Oct 9, 2011 at 6:39 PM, Dylan Holcomb <
> dylanaholc...@gmail.com
> > >>> wrote:
> > >>
> > >>> I'm sorry. Since nothings final I still consider it playtesting, and
> the
> > >>> feedback I get will only go towards me making better maps. I see no
> harm
> > >> in
> > >>> it.
> > >>>
> > >>> On Sun, Oct 9, 2011 at 5:33 PM, Matt McKee <mattbro...@gmail.com>
> wrote:
> > >>>
> > >>>> That technically counts as spam.
> > >>>>
> > >>>> On Sunday, October 9, 2011, Dylan Holcomb <dylanaholc...@gmail.com>
> > >>> wrote:
> > >>>>> Hello everyone, just here to do a little bit of advertising for
> > >> myself.
> > >>>> I've
> > >>>>> recently released version 3 of my map "This Side Up" and I would
> love
> > >>> to
> > >>>> see
> > >>>>> some feedback from fellow Portal 2 mappers.
> > >>>>>
> > >>>>>
> > >>>>
> > >>>
> > >>
> http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=1009
> > >>>>>
> > >>>>>
> > >>>>> Thanks for your time.
> > >>>>> _______________________________________________
> > >>>>> P2mapper mailing list
> > >>>>> P2mapper@list.valvesoftware.com
> > >>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> > >>>>>
> > >>>> _______________________________________________
> > >>>> P2mapper mailing list
> > >>>> P2mapper@list.valvesoftware.com
> > >>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> > >>>>
> > >>> _______________________________________________
> > >>> P2mapper mailing list
> > >>> P2mapper@list.valvesoftware.com
> > >>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> > >>>
> > >> _______________________________________________
> > >> P2mapper mailing list
> > >> P2mapper@list.valvesoftware.com
> > >> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> > >>
> > > _______________________________________________
> > > P2mapper mailing list
> > > P2mapper@list.valvesoftware.com
> > > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >
> > _______________________________________________
> > P2mapper mailing list
> > P2mapper@list.valvesoftware.com
> > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>
> _______________________________________________
> P2mapper mailing list
> P2mapper@list.valvesoftware.com
> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>


------------------------------

Message: 12
Date: Mon, 10 Oct 2011 17:34:07 +0200
From: Stephan Vandenborn <cosmicma...@gmail.com>
To: P2 Mapper List <p2mapper@list.valvesoftware.com>
Subject: Re: [P2mapper] Beta version
Message-ID: <4e93106f.5040...@gmail.com>
Content-Type: text/plain; charset=UTF-8; format=flowed

You need to use gcfscape to go inside the pak01_dir.vpk , go to 
resources/ and look the main mod menu dir there and extract mainmenu.res 
it's a text file. Just read the link on the part on how to modify the 
RES menu and repack it.

sv
Op 10/10/2011 17:29, Q?????? van Dommelen schreef:
> srry for the question and btw if you know the maker can you tell him when you 
> need to change the .RES file that u just need to change to .txt i looked a 
> hour for a .res openener and i just could make it txt :)
>   >  Date: Sun, 9 Oct 2011 19:58:10 +0200
>> From: cosmicma...@gmail.com
>> To: p2mapper@list.valvesoftware.com
>> Subject: Re: [P2mapper] Beta version
>>
>> It's not the beta, it's a tutorial on how to build a portal 2 campaign
>> (mod) I'm not ready with it yet...
>>
>> sv
>> Op 9/10/2011 19:33, Q?????? van Dommelen schreef:
>>> dude where i download it cant find download button :0
>>>    >   Date: Sun, 9 Oct 2011 18:51:58 +0200
>>>> From: cosmicma...@gmail.com
>>>> To: p2mapper@list.valvesoftware.com
>>>> Subject: Re: [P2mapper] Beta version
>>>>
>>>> Well,
>>>>
>>>> If I can complain I can also be constructive. Someone pointed me to this
>>>> tutorial to make an entirely new base to build your campaign on, without
>>>> conflicts for the main game files and so on. It just has a few
>>>> limitations rightnow on how to organize your menus but that is perhaps
>>>> mainly because the guy who makes it is still in the process of
>>>> understanding some tiny bits.
>>>>
>>>> But it seems to be going quite well from my end. I moved all my campaign
>>>> stuff to that new sourcemods folder. Basicly it's done the way you make
>>>> a mod in portal 1. And the addons/vpk stuff is dropped alltogether.
>>>>
>>>> So here's the link if you're interested:
>>>>
>>>> http://www.se51.net/2011/09/15/how-to-make-your-own-portal-2-mod/
>>>>
>>>> sv
>>>> Op 4/10/2011 22:42, nitro...@gmail.com schreef:
>>>>> Wo Wo Wo leaked version of what? peer review?
>>>>>
>>>>> On Oct 4, 2011, at 10:13 AM, Stephan Vandenborn<cosmicma...@gmail.com>    
>>>>> wrote:
>>>>>
>>>>>> It's not so bad but everyone has to be aware that when there's a leaked 
>>>>>> version they have to either uninstall or update when i release this.
>>>>>>
>>>>>> cd
>>>>>> Op 4/10/2011 17:09, Cory De La Torre schreef:
>>>>>>> Oh shit mang my bad, I dun linked this all up on facepunch already. 
>>>>>>> :smith:
>>>>>>>
>>>>>>> On 10/3/11, Stephan Vandenborn<cosmicma...@gmail.com>     wrote:
>>>>>>>> Well as said before the RC is now in some ppl's hand (on my steam
>>>>>>>> friendslist) I just want to avoid massive complaints about the update
>>>>>>>> that is going to be breaking the sounds for the game for sure when you
>>>>>>>> have this "old" version. So I'm no longer giving out anything until i
>>>>>>>> can correctly patch the campaign to meet the updated dlc settings if it
>>>>>>>> would be required.
>>>>>>>>
>>>>>>>> sv
>>>>>>>> Op 4/10/2011 1:44, Eugenio Roman schreef:
>>>>>>>>> I am in!
>>>>>>>>>
>>>>>>>>> On Sat, Sep 17, 2011 at 3:07 AM, Stephan Vandenborn
>>>>>>>>> <cosmicma...@gmail.com>wrote:
>>>>>>>>>
>>>>>>>>>> Hello,
>>>>>>>>>>
>>>>>>>>>> Regarding the beta version of my campaign i've been sending out: I 
>>>>>>>>>> would
>>>>>>>>>> like to stress that there will probably a newer version for release 
>>>>>>>>>> with
>>>>>>>>>> some fixes and with updated internal changes to make it work better
>>>>>>>>>> withthe
>>>>>>>>>> portal 2 dlc is out. So please don't spread or leak this as a "good"
>>>>>>>>>> version.
>>>>>>>>>>
>>>>>>>>>> Especially in the area of soundscripts that I use to better 
>>>>>>>>>> distinguish
>>>>>>>>>> sounds as music and background because you can assign channels for 
>>>>>>>>>> it, i
>>>>>>>>>> need to use my own game_sounds_manifest.txt to tell the game to use 
>>>>>>>>>> my
>>>>>>>>>> campaign's script. This will without a doubt conflict when they add 
>>>>>>>>>> new
>>>>>>>>>> standard sounds to the game and I'm gonna have to update mine to 
>>>>>>>>>> reflect
>>>>>>>>>> this accordingly to not have any "no sound" glitches for the users.
>>>>>>>>>> Either
>>>>>>>>>> that, or let's hope they made it perfectly pluggable like in l4d2 
>>>>>>>>>> where
>>>>>>>>>> the
>>>>>>>>>> game will read custom map based soundscripts (it doesn't seem to do 
>>>>>>>>>> that
>>>>>>>>>> now).
>>>>>>>>>>
>>>>>>>>>> Let's just test internally for now
>>>>>>>>>>
>>>>>>>>>> sv
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> ______________________________**_________________
>>>>>>>>>> P2mapper mailing list
>>>>>>>>>> P2mapper@list.valvesoftware.**com<P2mapper@list.valvesoftware.com>
>>>>>>>>>> http://list.valvesoftware.com/**cgi-bin/mailman/listinfo/**p2mapper<http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper>
>>>>>>>>>>
>>>>>>>> _______________________________________________
>>>>>>>> P2mapper mailing list
>>>>>>>> P2mapper@list.valvesoftware.com
>>>>>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>>>>>>>>
>>>>>> _______________________________________________
>>>>>> P2mapper mailing list
>>>>>> P2mapper@list.valvesoftware.com
>>>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>>>>> _______________________________________________
>>>>> P2mapper mailing list
>>>>> P2mapper@list.valvesoftware.com
>>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>>>> _______________________________________________
>>>> P2mapper mailing list
>>>> P2mapper@list.valvesoftware.com
>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>>>                                     
>>> _______________________________________________
>>> P2mapper mailing list
>>> P2mapper@list.valvesoftware.com
>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>>
>> _______________________________________________
>> P2mapper mailing list
>> P2mapper@list.valvesoftware.com
>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>                                       
> _______________________________________________
> P2mapper mailing list
> P2mapper@list.valvesoftware.com
> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper




------------------------------

Message: 13
Date: Mon, 10 Oct 2011 17:53:09 +0200
From: Q?????? van Dommelen <quinten1...@live.nl>
To: <p2mapper@list.valvesoftware.com>
Subject: Re: [P2mapper] Beta version
Message-ID: <snt120-w10c374693494f580dee37dbb...@phx.gbl>
Content-Type: text/plain; charset="utf-8"


i know i did that but the strange thing now is i got the pak.vpk thing but my 
main menu won't change :oso atm i am doing mainmenu again see if it helps if it 
don't u know what i got to do?
 > Date: Mon, 10 Oct 2011 17:34:07 +0200
> From: cosmicma...@gmail.com
> To: p2mapper@list.valvesoftware.com
> Subject: Re: [P2mapper] Beta version
> 
> You need to use gcfscape to go inside the pak01_dir.vpk , go to 
> resources/ and look the main mod menu dir there and extract mainmenu.res 
> it's a text file. Just read the link on the part on how to modify the 
> RES menu and repack it.
> 
> sv
> Op 10/10/2011 17:29, Q?????? van Dommelen schreef:
> > srry for the question and btw if you know the maker can you tell him when 
> > you need to change the .RES file that u just need to change to .txt i 
> > looked a hour for a .res openener and i just could make it txt :)
> >   >  Date: Sun, 9 Oct 2011 19:58:10 +0200
> >> From: cosmicma...@gmail.com
> >> To: p2mapper@list.valvesoftware.com
> >> Subject: Re: [P2mapper] Beta version
> >>
> >> It's not the beta, it's a tutorial on how to build a portal 2 campaign
> >> (mod) I'm not ready with it yet...
> >>
> >> sv
> >> Op 9/10/2011 19:33, Q?????? van Dommelen schreef:
> >>> dude where i download it cant find download button :0
> >>>    >   Date: Sun, 9 Oct 2011 18:51:58 +0200
> >>>> From: cosmicma...@gmail.com
> >>>> To: p2mapper@list.valvesoftware.com
> >>>> Subject: Re: [P2mapper] Beta version
> >>>>
> >>>> Well,
> >>>>
> >>>> If I can complain I can also be constructive. Someone pointed me to this
> >>>> tutorial to make an entirely new base to build your campaign on, without
> >>>> conflicts for the main game files and so on. It just has a few
> >>>> limitations rightnow on how to organize your menus but that is perhaps
> >>>> mainly because the guy who makes it is still in the process of
> >>>> understanding some tiny bits.
> >>>>
> >>>> But it seems to be going quite well from my end. I moved all my campaign
> >>>> stuff to that new sourcemods folder. Basicly it's done the way you make
> >>>> a mod in portal 1. And the addons/vpk stuff is dropped alltogether.
> >>>>
> >>>> So here's the link if you're interested:
> >>>>
> >>>> http://www.se51.net/2011/09/15/how-to-make-your-own-portal-2-mod/
> >>>>
> >>>> sv
> >>>> Op 4/10/2011 22:42, nitro...@gmail.com schreef:
> >>>>> Wo Wo Wo leaked version of what? peer review?
> >>>>>
> >>>>> On Oct 4, 2011, at 10:13 AM, Stephan Vandenborn<cosmicma...@gmail.com>  
> >>>>>   wrote:
> >>>>>
> >>>>>> It's not so bad but everyone has to be aware that when there's a 
> >>>>>> leaked version they have to either uninstall or update when i release 
> >>>>>> this.
> >>>>>>
> >>>>>> cd
> >>>>>> Op 4/10/2011 17:09, Cory De La Torre schreef:
> >>>>>>> Oh shit mang my bad, I dun linked this all up on facepunch already. 
> >>>>>>> :smith:
> >>>>>>>
> >>>>>>> On 10/3/11, Stephan Vandenborn<cosmicma...@gmail.com>     wrote:
> >>>>>>>> Well as said before the RC is now in some ppl's hand (on my steam
> >>>>>>>> friendslist) I just want to avoid massive complaints about the update
> >>>>>>>> that is going to be breaking the sounds for the game for sure when 
> >>>>>>>> you
> >>>>>>>> have this "old" version. So I'm no longer giving out anything until i
> >>>>>>>> can correctly patch the campaign to meet the updated dlc settings if 
> >>>>>>>> it
> >>>>>>>> would be required.
> >>>>>>>>
> >>>>>>>> sv
> >>>>>>>> Op 4/10/2011 1:44, Eugenio Roman schreef:
> >>>>>>>>> I am in!
> >>>>>>>>>
> >>>>>>>>> On Sat, Sep 17, 2011 at 3:07 AM, Stephan Vandenborn
> >>>>>>>>> <cosmicma...@gmail.com>wrote:
> >>>>>>>>>
> >>>>>>>>>> Hello,
> >>>>>>>>>>
> >>>>>>>>>> Regarding the beta version of my campaign i've been sending out: I 
> >>>>>>>>>> would
> >>>>>>>>>> like to stress that there will probably a newer version for 
> >>>>>>>>>> release with
> >>>>>>>>>> some fixes and with updated internal changes to make it work better
> >>>>>>>>>> withthe
> >>>>>>>>>> portal 2 dlc is out. So please don't spread or leak this as a 
> >>>>>>>>>> "good"
> >>>>>>>>>> version.
> >>>>>>>>>>
> >>>>>>>>>> Especially in the area of soundscripts that I use to better 
> >>>>>>>>>> distinguish
> >>>>>>>>>> sounds as music and background because you can assign channels for 
> >>>>>>>>>> it, i
> >>>>>>>>>> need to use my own game_sounds_manifest.txt to tell the game to 
> >>>>>>>>>> use my
> >>>>>>>>>> campaign's script. This will without a doubt conflict when they 
> >>>>>>>>>> add new
> >>>>>>>>>> standard sounds to the game and I'm gonna have to update mine to 
> >>>>>>>>>> reflect
> >>>>>>>>>> this accordingly to not have any "no sound" glitches for the users.
> >>>>>>>>>> Either
> >>>>>>>>>> that, or let's hope they made it perfectly pluggable like in l4d2 
> >>>>>>>>>> where
> >>>>>>>>>> the
> >>>>>>>>>> game will read custom map based soundscripts (it doesn't seem to 
> >>>>>>>>>> do that
> >>>>>>>>>> now).
> >>>>>>>>>>
> >>>>>>>>>> Let's just test internally for now
> >>>>>>>>>>
> >>>>>>>>>> sv
> >>>>>>>>>>
> >>>>>>>>>>
> >>>>>>>>>> ______________________________**_________________
> >>>>>>>>>> P2mapper mailing list
> >>>>>>>>>> P2mapper@list.valvesoftware.**com<P2mapper@list.valvesoftware.com>
> >>>>>>>>>> http://list.valvesoftware.com/**cgi-bin/mailman/listinfo/**p2mapper<http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper>
> >>>>>>>>>>
> >>>>>>>> _______________________________________________
> >>>>>>>> P2mapper mailing list
> >>>>>>>> P2mapper@list.valvesoftware.com
> >>>>>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >>>>>>>>
> >>>>>> _______________________________________________
> >>>>>> P2mapper mailing list
> >>>>>> P2mapper@list.valvesoftware.com
> >>>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >>>>> _______________________________________________
> >>>>> P2mapper mailing list
> >>>>> P2mapper@list.valvesoftware.com
> >>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >>>> _______________________________________________
> >>>> P2mapper mailing list
> >>>> P2mapper@list.valvesoftware.com
> >>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >>>                                           
> >>> _______________________________________________
> >>> P2mapper mailing list
> >>> P2mapper@list.valvesoftware.com
> >>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >>
> >> _______________________________________________
> >> P2mapper mailing list
> >> P2mapper@list.valvesoftware.com
> >> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >                                     
> > _______________________________________________
> > P2mapper mailing list
> > P2mapper@list.valvesoftware.com
> > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> 
> 
> _______________________________________________
> P2mapper mailing list
> P2mapper@list.valvesoftware.com
> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
                                          

------------------------------

Message: 14
Date: Mon, 10 Oct 2011 18:06:30 +0200
From: Q?????? van Dommelen <quinten1...@live.nl>
To: <p2mapper@list.valvesoftware.com>
Subject: Re: [P2mapper] Beta version
Message-ID: <snt120-w11c0bf3850592d3abdb6e7bb...@phx.gbl>
Content-Type: text/plain; charset="utf-8"


ok it work now there stands play (and then my name of game) but now the problem 
or not problem is i press play and there stand MyMod chater one :) can it be 
changed? :P
 > Date: Mon, 10 Oct 2011 17:34:07 +0200
> From: cosmicma...@gmail.com
> To: p2mapper@list.valvesoftware.com
> Subject: Re: [P2mapper] Beta version
> 
> You need to use gcfscape to go inside the pak01_dir.vpk , go to 
> resources/ and look the main mod menu dir there and extract mainmenu.res 
> it's a text file. Just read the link on the part on how to modify the 
> RES menu and repack it.
> 
> sv
> Op 10/10/2011 17:29, Q?????? van Dommelen schreef:
> > srry for the question and btw if you know the maker can you tell him when 
> > you need to change the .RES file that u just need to change to .txt i 
> > looked a hour for a .res openener and i just could make it txt :)
> >   >  Date: Sun, 9 Oct 2011 19:58:10 +0200
> >> From: cosmicma...@gmail.com
> >> To: p2mapper@list.valvesoftware.com
> >> Subject: Re: [P2mapper] Beta version
> >>
> >> It's not the beta, it's a tutorial on how to build a portal 2 campaign
> >> (mod) I'm not ready with it yet...
> >>
> >> sv
> >> Op 9/10/2011 19:33, Q?????? van Dommelen schreef:
> >>> dude where i download it cant find download button :0
> >>>    >   Date: Sun, 9 Oct 2011 18:51:58 +0200
> >>>> From: cosmicma...@gmail.com
> >>>> To: p2mapper@list.valvesoftware.com
> >>>> Subject: Re: [P2mapper] Beta version
> >>>>
> >>>> Well,
> >>>>
> >>>> If I can complain I can also be constructive. Someone pointed me to this
> >>>> tutorial to make an entirely new base to build your campaign on, without
> >>>> conflicts for the main game files and so on. It just has a few
> >>>> limitations rightnow on how to organize your menus but that is perhaps
> >>>> mainly because the guy who makes it is still in the process of
> >>>> understanding some tiny bits.
> >>>>
> >>>> But it seems to be going quite well from my end. I moved all my campaign
> >>>> stuff to that new sourcemods folder. Basicly it's done the way you make
> >>>> a mod in portal 1. And the addons/vpk stuff is dropped alltogether.
> >>>>
> >>>> So here's the link if you're interested:
> >>>>
> >>>> http://www.se51.net/2011/09/15/how-to-make-your-own-portal-2-mod/
> >>>>
> >>>> sv
> >>>> Op 4/10/2011 22:42, nitro...@gmail.com schreef:
> >>>>> Wo Wo Wo leaked version of what? peer review?
> >>>>>
> >>>>> On Oct 4, 2011, at 10:13 AM, Stephan Vandenborn<cosmicma...@gmail.com>  
> >>>>>   wrote:
> >>>>>
> >>>>>> It's not so bad but everyone has to be aware that when there's a 
> >>>>>> leaked version they have to either uninstall or update when i release 
> >>>>>> this.
> >>>>>>
> >>>>>> cd
> >>>>>> Op 4/10/2011 17:09, Cory De La Torre schreef:
> >>>>>>> Oh shit mang my bad, I dun linked this all up on facepunch already. 
> >>>>>>> :smith:
> >>>>>>>
> >>>>>>> On 10/3/11, Stephan Vandenborn<cosmicma...@gmail.com>     wrote:
> >>>>>>>> Well as said before the RC is now in some ppl's hand (on my steam
> >>>>>>>> friendslist) I just want to avoid massive complaints about the update
> >>>>>>>> that is going to be breaking the sounds for the game for sure when 
> >>>>>>>> you
> >>>>>>>> have this "old" version. So I'm no longer giving out anything until i
> >>>>>>>> can correctly patch the campaign to meet the updated dlc settings if 
> >>>>>>>> it
> >>>>>>>> would be required.
> >>>>>>>>
> >>>>>>>> sv
> >>>>>>>> Op 4/10/2011 1:44, Eugenio Roman schreef:
> >>>>>>>>> I am in!
> >>>>>>>>>
> >>>>>>>>> On Sat, Sep 17, 2011 at 3:07 AM, Stephan Vandenborn
> >>>>>>>>> <cosmicma...@gmail.com>wrote:
> >>>>>>>>>
> >>>>>>>>>> Hello,
> >>>>>>>>>>
> >>>>>>>>>> Regarding the beta version of my campaign i've been sending out: I 
> >>>>>>>>>> would
> >>>>>>>>>> like to stress that there will probably a newer version for 
> >>>>>>>>>> release with
> >>>>>>>>>> some fixes and with updated internal changes to make it work better
> >>>>>>>>>> withthe
> >>>>>>>>>> portal 2 dlc is out. So please don't spread or leak this as a 
> >>>>>>>>>> "good"
> >>>>>>>>>> version.
> >>>>>>>>>>
> >>>>>>>>>> Especially in the area of soundscripts that I use to better 
> >>>>>>>>>> distinguish
> >>>>>>>>>> sounds as music and background because you can assign channels for 
> >>>>>>>>>> it, i
> >>>>>>>>>> need to use my own game_sounds_manifest.txt to tell the game to 
> >>>>>>>>>> use my
> >>>>>>>>>> campaign's script. This will without a doubt conflict when they 
> >>>>>>>>>> add new
> >>>>>>>>>> standard sounds to the game and I'm gonna have to update mine to 
> >>>>>>>>>> reflect
> >>>>>>>>>> this accordingly to not have any "no sound" glitches for the users.
> >>>>>>>>>> Either
> >>>>>>>>>> that, or let's hope they made it perfectly pluggable like in l4d2 
> >>>>>>>>>> where
> >>>>>>>>>> the
> >>>>>>>>>> game will read custom map based soundscripts (it doesn't seem to 
> >>>>>>>>>> do that
> >>>>>>>>>> now).
> >>>>>>>>>>
> >>>>>>>>>> Let's just test internally for now
> >>>>>>>>>>
> >>>>>>>>>> sv
> >>>>>>>>>>
> >>>>>>>>>>
> >>>>>>>>>> ______________________________**_________________
> >>>>>>>>>> P2mapper mailing list
> >>>>>>>>>> P2mapper@list.valvesoftware.**com<P2mapper@list.valvesoftware.com>
> >>>>>>>>>> http://list.valvesoftware.com/**cgi-bin/mailman/listinfo/**p2mapper<http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper>
> >>>>>>>>>>
> >>>>>>>> _______________________________________________
> >>>>>>>> P2mapper mailing list
> >>>>>>>> P2mapper@list.valvesoftware.com
> >>>>>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >>>>>>>>
> >>>>>> _______________________________________________
> >>>>>> P2mapper mailing list
> >>>>>> P2mapper@list.valvesoftware.com
> >>>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >>>>> _______________________________________________
> >>>>> P2mapper mailing list
> >>>>> P2mapper@list.valvesoftware.com
> >>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >>>> _______________________________________________
> >>>> P2mapper mailing list
> >>>> P2mapper@list.valvesoftware.com
> >>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >>>                                           
> >>> _______________________________________________
> >>> P2mapper mailing list
> >>> P2mapper@list.valvesoftware.com
> >>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >>
> >> _______________________________________________
> >> P2mapper mailing list
> >> P2mapper@list.valvesoftware.com
> >> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> >                                     
> > _______________________________________________
> > P2mapper mailing list
> > P2mapper@list.valvesoftware.com
> > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
> 
> 
> _______________________________________________
> P2mapper mailing list
> P2mapper@list.valvesoftware.com
> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
                                          

------------------------------

Message: 15
Date: Mon, 10 Oct 2011 18:32:29 +0200
From: Stephan Vandenborn <cosmicma...@gmail.com>
To: P2 Mapper List <p2mapper@list.valvesoftware.com>
Subject: Re: [P2mapper] Beta version
Message-ID: <4e931e1d.7080...@gmail.com>
Content-Type: text/plain; charset=UTF-8; format=flowed

You need to search in the extra.txt menu or mainmenu.res the word 
"mymod" because you probably copied it over, and just change it to your 
mod ?

sv
Op 10/10/2011 18:06, Q?????? van Dommelen schreef:
> ok it work now there stands play (and then my name of game) but now the 
> problem or not problem is i press play and there stand MyMod chater one :) 
> can it be changed? :P
>   >  Date: Mon, 10 Oct 2011 17:34:07 +0200
>> From: cosmicma...@gmail.com
>> To: p2mapper@list.valvesoftware.com
>> Subject: Re: [P2mapper] Beta version
>>
>> You need to use gcfscape to go inside the pak01_dir.vpk , go to
>> resources/ and look the main mod menu dir there and extract mainmenu.res
>> it's a text file. Just read the link on the part on how to modify the
>> RES menu and repack it.
>>
>> sv
>> Op 10/10/2011 17:29, Q?????? van Dommelen schreef:
>>> srry for the question and btw if you know the maker can you tell him when 
>>> you need to change the .RES file that u just need to change to .txt i 
>>> looked a hour for a .res openener and i just could make it txt :)
>>>    >   Date: Sun, 9 Oct 2011 19:58:10 +0200
>>>> From: cosmicma...@gmail.com
>>>> To: p2mapper@list.valvesoftware.com
>>>> Subject: Re: [P2mapper] Beta version
>>>>
>>>> It's not the beta, it's a tutorial on how to build a portal 2 campaign
>>>> (mod) I'm not ready with it yet...
>>>>
>>>> sv
>>>> Op 9/10/2011 19:33, Q?????? van Dommelen schreef:
>>>>> dude where i download it cant find download button :0
>>>>>     >    Date: Sun, 9 Oct 2011 18:51:58 +0200
>>>>>> From: cosmicma...@gmail.com
>>>>>> To: p2mapper@list.valvesoftware.com
>>>>>> Subject: Re: [P2mapper] Beta version
>>>>>>
>>>>>> Well,
>>>>>>
>>>>>> If I can complain I can also be constructive. Someone pointed me to this
>>>>>> tutorial to make an entirely new base to build your campaign on, without
>>>>>> conflicts for the main game files and so on. It just has a few
>>>>>> limitations rightnow on how to organize your menus but that is perhaps
>>>>>> mainly because the guy who makes it is still in the process of
>>>>>> understanding some tiny bits.
>>>>>>
>>>>>> But it seems to be going quite well from my end. I moved all my campaign
>>>>>> stuff to that new sourcemods folder. Basicly it's done the way you make
>>>>>> a mod in portal 1. And the addons/vpk stuff is dropped alltogether.
>>>>>>
>>>>>> So here's the link if you're interested:
>>>>>>
>>>>>> http://www.se51.net/2011/09/15/how-to-make-your-own-portal-2-mod/
>>>>>>
>>>>>> sv
>>>>>> Op 4/10/2011 22:42, nitro...@gmail.com schreef:
>>>>>>> Wo Wo Wo leaked version of what? peer review?
>>>>>>>
>>>>>>> On Oct 4, 2011, at 10:13 AM, Stephan Vandenborn<cosmicma...@gmail.com>  
>>>>>>>    wrote:
>>>>>>>
>>>>>>>> It's not so bad but everyone has to be aware that when there's a 
>>>>>>>> leaked version they have to either uninstall or update when i release 
>>>>>>>> this.
>>>>>>>>
>>>>>>>> cd
>>>>>>>> Op 4/10/2011 17:09, Cory De La Torre schreef:
>>>>>>>>> Oh shit mang my bad, I dun linked this all up on facepunch already. 
>>>>>>>>> :smith:
>>>>>>>>>
>>>>>>>>> On 10/3/11, Stephan Vandenborn<cosmicma...@gmail.com>      wrote:
>>>>>>>>>> Well as said before the RC is now in some ppl's hand (on my steam
>>>>>>>>>> friendslist) I just want to avoid massive complaints about the update
>>>>>>>>>> that is going to be breaking the sounds for the game for sure when 
>>>>>>>>>> you
>>>>>>>>>> have this "old" version. So I'm no longer giving out anything until i
>>>>>>>>>> can correctly patch the campaign to meet the updated dlc settings if 
>>>>>>>>>> it
>>>>>>>>>> would be required.
>>>>>>>>>>
>>>>>>>>>> sv
>>>>>>>>>> Op 4/10/2011 1:44, Eugenio Roman schreef:
>>>>>>>>>>> I am in!
>>>>>>>>>>>
>>>>>>>>>>> On Sat, Sep 17, 2011 at 3:07 AM, Stephan Vandenborn
>>>>>>>>>>> <cosmicma...@gmail.com>wrote:
>>>>>>>>>>>
>>>>>>>>>>>> Hello,
>>>>>>>>>>>>
>>>>>>>>>>>> Regarding the beta version of my campaign i've been sending out: I 
>>>>>>>>>>>> would
>>>>>>>>>>>> like to stress that there will probably a newer version for 
>>>>>>>>>>>> release with
>>>>>>>>>>>> some fixes and with updated internal changes to make it work better
>>>>>>>>>>>> withthe
>>>>>>>>>>>> portal 2 dlc is out. So please don't spread or leak this as a 
>>>>>>>>>>>> "good"
>>>>>>>>>>>> version.
>>>>>>>>>>>>
>>>>>>>>>>>> Especially in the area of soundscripts that I use to better 
>>>>>>>>>>>> distinguish
>>>>>>>>>>>> sounds as music and background because you can assign channels for 
>>>>>>>>>>>> it, i
>>>>>>>>>>>> need to use my own game_sounds_manifest.txt to tell the game to 
>>>>>>>>>>>> use my
>>>>>>>>>>>> campaign's script. This will without a doubt conflict when they 
>>>>>>>>>>>> add new
>>>>>>>>>>>> standard sounds to the game and I'm gonna have to update mine to 
>>>>>>>>>>>> reflect
>>>>>>>>>>>> this accordingly to not have any "no sound" glitches for the users.
>>>>>>>>>>>> Either
>>>>>>>>>>>> that, or let's hope they made it perfectly pluggable like in l4d2 
>>>>>>>>>>>> where
>>>>>>>>>>>> the
>>>>>>>>>>>> game will read custom map based soundscripts (it doesn't seem to 
>>>>>>>>>>>> do that
>>>>>>>>>>>> now).
>>>>>>>>>>>>
>>>>>>>>>>>> Let's just test internally for now
>>>>>>>>>>>>
>>>>>>>>>>>> sv
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> ______________________________**_________________
>>>>>>>>>>>> P2mapper mailing list
>>>>>>>>>>>> P2mapper@list.valvesoftware.**com<P2mapper@list.valvesoftware.com>
>>>>>>>>>>>> http://list.valvesoftware.com/**cgi-bin/mailman/listinfo/**p2mapper<http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper>
>>>>>>>>>>>>
>>>>>>>>>> _______________________________________________
>>>>>>>>>> P2mapper mailing list
>>>>>>>>>> P2mapper@list.valvesoftware.com
>>>>>>>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>>>>>>>>>>
>>>>>>>> _______________________________________________
>>>>>>>> P2mapper mailing list
>>>>>>>> P2mapper@list.valvesoftware.com
>>>>>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>>>>>>> _______________________________________________
>>>>>>> P2mapper mailing list
>>>>>>> P2mapper@list.valvesoftware.com
>>>>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>>>>>> _______________________________________________
>>>>>> P2mapper mailing list
>>>>>> P2mapper@list.valvesoftware.com
>>>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>>>>>                                           
>>>>> _______________________________________________
>>>>> P2mapper mailing list
>>>>> P2mapper@list.valvesoftware.com
>>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>>>> _______________________________________________
>>>> P2mapper mailing list
>>>> P2mapper@list.valvesoftware.com
>>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>>>                                     
>>> _______________________________________________
>>> P2mapper mailing list
>>> P2mapper@list.valvesoftware.com
>>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>>
>> _______________________________________________
>> P2mapper mailing list
>> P2mapper@list.valvesoftware.com
>> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper
>                                       
> _______________________________________________
> P2mapper mailing list
> P2mapper@list.valvesoftware.com
> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper




------------------------------

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