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To subscribe or unsubscribe via the World Wide Web, visit http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper or, via email, send a message with subject or body 'help' to p2mapper-requ...@list.valvesoftware.com You can reach the person managing the list at p2mapper-ow...@list.valvesoftware.com When replying, please edit your Subject line so it is more specific than "Re: Contents of P2mapper digest..." Today's Topics: 1. Re: suggestion: vertex texture/model filter in respective browsers in hammer ? (Josiah Jack) 2. Portal 2 dlc map creator beta release? (t...@gower.net) 3. Re: Portal 2 dlc map creator beta release? (Henrik Andersson) 4. Re: Portal 2 dlc map creator beta release? (eugenio.motanu...@gmail.com) ---------------------------------------------------------------------- Message: 1 Date: Wed, 16 Nov 2011 19:31:14 -0600 From: "Josiah Jack" <jos...@jackconstruction.com> To: "P2 Mapper List" <p2mapper@list.valvesoftware.com> Subject: Re: [P2mapper] suggestion: vertex texture/model filter in respective browsers in hammer ? Message-ID: <A6C76FBF7B714BAD9E18A41099B6A290@Saraneth> Content-Type: text/plain; format=flowed; charset="iso-8859-1"; reply-type=original How else can you get the wall to seemlessly light correctly with panel models if you don't use vertexlit on brushes? -------------------------------------------------- From: "Cory De La Torre" <mrtwovideoca...@gmail.com> Sent: Monday, November 07, 2011 5:29 AM To: "P2 Mapper List" <p2mapper@list.valvesoftware.com> Subject: Re: [P2mapper] suggestion: vertex texture/model filter in respective browsers in hammer ? > Don't use vertex on the world. > > On Sat, Nov 5, 2011 at 6:44 PM, Neo Alose <neoalose....@gmail.com> wrote: > >> Hi, >> >> Speaking from a non-so-expert perspective, if it works, and you haven't >> had >> any issues, than your fine. >> >> And it seems sometimes, that if its too much work for Valve, then nothing >> gets done about it for a while, but usually only on beta software. >> >> Especially since they have a lot to work on as of lately. >> >> >> >> On Thu, Nov 3, 2011 at 6:56 PM, Stephan Vandenborn <cosmicma...@gmail.com >> >wrote: >> >> > Hello, >> > >> > While optimizing my campaign for a patch I've come across a number of >> > occasions where I just have _vertex textures. It's of course bad to use >> > them as they cause lighting problems and glitch the visibility of the >> map. >> > >> > I wonder if it's not possible for valve to add a filter for the texture >> > browser where you can hide them (like you can do with translucent etc). >> > >> > I just found it easier to open notepad++ , edit the vmf manually to >> delete >> > all _vertex instances after the texture declearations. I wonder if this >> is >> > a safe way to edit vmfs ? >> > >> > sv >> > >> > ______________________________**_________________ >> > P2mapper mailing list >> > P2mapper@list.valvesoftware.**com <P2mapper@list.valvesoftware.com> >> > http://list.valvesoftware.com/**cgi-bin/mailman/listinfo/**p2mapper< >> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper> >> > >> _______________________________________________ >> P2mapper mailing list >> P2mapper@list.valvesoftware.com >> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper >> > > > > -- > --Geardev > _______________________________________________ > P2mapper mailing list > P2mapper@list.valvesoftware.com > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper ------------------------------ Message: 2 Date: Thu, 17 Nov 2011 11:40:35 -0600 From: <t...@gower.net> To: <p2mapper@list.valvesoftware.com> Subject: [P2mapper] Portal 2 dlc map creator beta release? Message-ID: <c5429bc1514d43a8809e4f315e0b8...@gower.priv> Content-Type: text/plain; charset="iso-8859-1" When is the beta version of the map editor/creator being released? I cant wait to try this, I've been wanting to create maps, but the current editor is to complicated. I like map creators/editors like geck for fallout. This is going to roll out tons and tons of new maps. ------------------------------ Message: 3 Date: Thu, 17 Nov 2011 19:18:47 +0100 From: Henrik Andersson <he...@henke37.cjb.net> To: P2 Mapper List <p2mapper@list.valvesoftware.com> Subject: Re: [P2mapper] Portal 2 dlc map creator beta release? Message-ID: <4ec55007.5020...@henke37.cjb.net> Content-Type: text/plain; charset=ISO-8859-1 Several months ago. ------------------------------ Message: 4 Date: Thu, 17 Nov 2011 18:21:54 +0000 From: eugenio.motanu...@gmail.com To: "P2 Mapper List" <p2mapper@list.valvesoftware.com> Subject: Re: [P2mapper] Portal 2 dlc map creator beta release? Message-ID: <675860772-1321554117-cardhu_decombobulator_blackberry.rim.net-1344131037-@b17.c29.bise6.blackberry> Content-Type: text/plain; charset="Windows-1252" I think he means the other level editor, not hammer and its relatives ------Original Message------ From: Henrik Andersson Sender: p2mapper-boun...@list.valvesoftware.com To: P2 Mapper List ReplyTo: P2 Mapper List Subject: Re: [P2mapper] Portal 2 dlc map creator beta release? Sent: Nov 17, 2011 12:18 Several months ago. _______________________________________________ P2mapper mailing list P2mapper@list.valvesoftware.com http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper Enviado desde mi oficina m?vil BlackBerry? de Telcel ------------------------------ _______________________________________________ P2mapper mailing list P2mapper@list.valvesoftware.com http://list.valvesoftware.com/cgi-bin/mailman/listinfo/p2mapper End of P2mapper Digest, Vol 7, Issue 6 **************************************