Hi Max, El mié., 18 de marzo de 2015 a las 0:01, Max Mertens (<[email protected]>) escribió:
> Hi everyone, > > I am late to writing to this mailing list, sorry for that. > It's never too late :) > > My name is Max Mertens; I am a Electrical Engineering student at the > University of Ulm, Germany. > I have been interesting in peer-to-peer softwares for a few years now, > as I think decentralized networks is a great idea. > Thanks for your interest in the P2PSP project. > > According to your possible project ideas page, you would like to have > NAT traversal configured e.g. via UPnP (idea 10) to be implemented in > your software. > So now my question is, if it would be useful to the P2PSP project to > implement UDP hole punching and UDP tunneling, in Python or somehow as a > "set of rules" or protocol, to provide NAT traversal without UPnP > requirements? > > I'm sure that Vicente can provide more details of this project than me but I think that the ideal solution would be to work with any type of NAT. However it is not an easy task. Symmetric NATs are a big barrier. Thus, an implementation of the internet gateway device protocol could be useful (and enough) in order to work with most of NATs. I don't see it as a set of rules. What do you think? > Thank you very much, feedback is much appreciated. > Regards, > Max > > Regards. > > -- > Mailing list: https://launchpad.net/~p2psp > Post to : [email protected] > Unsubscribe : https://launchpad.net/~p2psp > More help : https://help.launchpad.net/ListHelp >
-- Mailing list: https://launchpad.net/~p2psp Post to : [email protected] Unsubscribe : https://launchpad.net/~p2psp More help : https://help.launchpad.net/ListHelp

