Hi Prince, thanks for your response.
Best, Vi. On Tue, Mar 31, 2015 at 7:37 AM Prince Kumar <[email protected]> wrote: > Hi Vicente, > > Thanks and I am glad you liked it. > > I built this demo version to understand and demonstrate the basic > essentials of this project - a simple gui, a player area and control > instances of peer and player through gui. So this app has few features > among many which I will develop as summer project. I have explained the > details of this project in my proposal.- p2psp_gui_proposal > <https://docs.google.com/document/d/1fX6m4mXsN5mwIgsbKIugxq0dXRuFcZUVCLReyyBlO3U/edit?usp=sharing> > and > same have submitted on Google-melange. > On Mon, Mar 30, 2015 at 6:14 PM, Vicente Gonzalez < > [email protected]> wrote: > >> Hello Prince, >> >> your demo is quite good :-) Congratulations. >> >> However, I have some questions: >> >> 1. How do you quit/exit of the app? On Arch Linux I need to suspend + >> kill it, manually. >> > > We can exit the app through the close button in the title bar of the main > window. When app is exited, first gtk thread stops and and then player is > disconnected if it is receiving stream from any active peer(thus stopping > peer thread). > > I have not implemented any key-bindings for this demo app.So currently it > is not possible to quit the app from command line. > >> 2. How do you select the splitter? >> > New and existing peers can be configured through a dialog box in the main > project as shown in below image..This feature is not implemented in demo > app.Monitor Peer is using default configurations in the peer module except > using localhost to connect to splitter(in demo app). > > > > >> >> 3. Why do you show the "player port"? (I think that the player is already >> inside your application). >> > Configuring 'player port' is part of peer configuration. As shown in above > image there is an option in the dialog box to modify 'Player Port'. So if > user wants to configure peer to use different port to serve the player , > then player's mrl will be modified accordingly. Therefore the 'player > port' is shown as selected by the user in the gui. > > > I hope I have answered your questions well.Please let me know if anything > is not clear. > > Regards, > Prince > > >> >> Thanks! >> Vicente. >> >> >> On Mon, Mar 30, 2015 at 10:09 AM Cristóbal Medina López < >> [email protected]> wrote: >> >>> Hi, >>> >>> I tested it. It works fine for me. I only had to install pygame and to >>> update Gtk to 3.12. >>> >>> Thanks for your work! >>> Regards. >>> >>> El dom., 29 de marzo de 2015 a las 9:51, Prince Kumar (< >>> [email protected]>) escribió: >>> >>>> Hi, >>>> >>>> i have uploaded source code of demo-p2psp-gui >>>> <https://github.com/maniotrix/demo-p2psp-gui> on github. >>>> Please run demo.py script on your machine and give me feedback about >>>> its working. >>>> >>>> Regards, >>>> Prince >>>> -- >>>> Mailing list: https://launchpad.net/~p2psp >>>> Post to : [email protected] >>>> Unsubscribe : https://launchpad.net/~p2psp >>>> More help : https://help.launchpad.net/ListHelp >>>> >>> -- >>> Mailing list: https://launchpad.net/~p2psp >>> Post to : [email protected] >>> Unsubscribe : https://launchpad.net/~p2psp >>> More help : https://help.launchpad.net/ListHelp >>> >>
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