Hi Sourav, the networking fundamentals your could need to contribute to the P2PSP are quite easy, and you can find information about them in any computer networks book. Basically:
1. There are a collection of protocols (most of them implemented inside of the operating system) that allow transporting data. Some of them (such as the UDP) are designed to minimize the latency (the time a packet of data need to cross the network) but can lost data and others (such as the TCP) almost guarantee that the data is transmitted correctly but has a unbounded latency. 2. In the P2PSP we are interested mainly in minimizing the latency, and this issued should not depend on the team size. However, I have found this book in the Internet that could be useful for you: http://www.it-ebooks.info/book/370/ Best, Vi. On Mon, Apr 6, 2015 at 9:32 AM sourav anand <[email protected]> wrote: > Hello, > > Thanks for replying. :) > > Well, i have not done any course on computer networks. All i know about > p2p is from the protocol posted on the website and i have basic knowledge > about sockets. > > Can you please suggest further reading material ( course/research paper) > which i should study before jumping into the project ? > > Thanks! > > Sourav > -- > Mailing list: https://launchpad.net/~p2psp > Post to : [email protected] > Unsubscribe : https://launchpad.net/~p2psp > More help : https://help.launchpad.net/ListHelp >
-- Mailing list: https://launchpad.net/~p2psp Post to : [email protected] Unsubscribe : https://launchpad.net/~p2psp More help : https://help.launchpad.net/ListHelp

