https://bugzilla.redhat.com/show_bug.cgi?id=967234

--- Comment #2 from Rex Dieter <rdie...@math.unl.edu> ---
In particular, this is submitted for review as part of unbundling code from
qt5-qtwebkit, the portion used is for WebGL support:
"Portions of the ANGLE shader compiler are used as a shader validator and
translator by WebGL implementations across multiple platforms."

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