I use my own 32bit-only pcsx2 build with export to x86_64 repository but zypper replaces it on every update because it thinks that Packman's x86_64 packages are cooler (it disregards repo priority over architecture "correctness"). It's wrong, those crash at game loading. Both vanilla (pcsx2 recently became buildable in 64bit without third-party patches) and Packman-patched. Please, stop publishing 64bit builds until they are working.

Also, why it's on Packman in the first place ?

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