i don't think Simulator does memory checking, hence no error there.
>typedef struct
>{
>
> Char textField1[TEXT_FIELD_1_LENGTH + 1];
> Char textField2[TEXT_FIELD_2_LENGTH + 1];
> Char textField3[TEXT_FIELD_2_LENGTH + 1];
>
>} ApplicationRecordType;
perhaps you have a typo? shouldn't field 3 be using TEXT_FIELD_3_LENGTH?
>"Application has just read directly from memory manager data structures."
>at what I believe is the point where I my app does this:
this means you wrote off the end of the memory block.