Hi all,

Below is a text cutted from HardBall.c given as an example how to handle
buttons
------------------------------------------------------------------
 // Set the keys we poll to not generate events.  This saves cpu cycles.
 KeySetMask( ~(moveLeftKey | moveLeftKeyAlt | moveRightKey |
moveRightKeyAlt) );

 // Avoid the code below because KeyRates is broken.
 return;

 // Also set the key repeat rate low to avoid constantly checking them.
 initDelay = slowestKeyDelayRate;
 period = slowestKeyPeriodRate;
 queueAhead = false;
 KeyRates(true, &initDelay, &period, &period, &queueAhead);
---------------------------------------------------------

What does mean that KeyRates is broken? Can I use it or not? What are
restrictions?


Regards,
Constantine Klyatskin
---------------------------------
http://klyatskin.da.ru

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