>No it is not that silly. But still very strange, I move some code around, >write different constructs and then finally when I launch the debugger I >can see that there is little dash line beside my line of code and I can >finally put a breakpoint on that line. This is an interesting clarification. Perhaps the problem is simply that the dash for a debugger break point isn't available in the other cases, but the code has in fact been generated. Looking at the disassembly is the way to find out for sure if you code is there. I'd wager that it'd be much more likely that the debugger's breakpoint dash might get lost, than that the compiler just skip code. On the other hand, it could be a bug. Having bugs in compilers is a major pain, but let's none of us forget that we also have each written (and shipped) our fair share of bugs... -David Fedor Palm Developer Support
- cw6 fails to generate code in some cases palmlist
- Re: cw6 fails to generate code in some cases Neil Rhodes
- Re: cw6 fails to generate code in some cases Christian Vandendorpe
- Re: cw6 fails to generate code in some cases Holger Klawitter
- RE: cw6 fails to generate code in some cases Scott Johnson (WA)
- Re: cw6 fails to generate code in some cases Christian Vandendorpe
- RE: cw6 fails to generate code in some cases Scott Johnson (WA)
- RE: cw6 fails to generate code in some cases Miller, Gary
- RE: cw6 fails to generate code in some cases Terwilliger Chris-A229AA
- Re: cw6 fails to generate code in some cases David Fedor
- Re: cw6 fails to generate code in some cases Jun-Kiat Lam
- Re: cw6 fails to generate code in some cases palmlist
- Re: cw6 fails to generate code in some cases George Madrid
- Re: cw6 fails to generate code in some cases Stephen Best
- Re: cw6 fails to generate code in some cases Christian Vandendorpe
- Re: cw6 fails to generate code in some cases Jun-Kiat Lam
- Re: cw6 fails to generate code in some cases Jun-Kiat Lam
