sounds like you have sizeof int == 4.
you probably want it to be == 2.

there are options to control that in the Target Settings panels, and also
you should make sure you are linking to the "...2i" libs instead of the
"...4i" libs.  (or maybe it's "i2" vs "i4", i forget).

I want my int to be 4 bytes, I have set all the right flags. The point was and
is that the MSL runtime lib (4i) does not pass
char properly to the SDK systems ....


Has any one encountered this?

Thanks again



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