What is the simplest and most memory efficient way of drawing 2-bit (4-color) 
text, but having
the 4 colors be black, grey, white, and _red_ on a color device?  I want to
create an offscreen window, draw to it
in black/white/red, then copy it to a window that is part of an active onscreen
form.  

Due to memory limitations, I really don't want to buffer 8 bits of data just to
get red, and my attempts to
create colormap entries in 2-bit display mode don't seem to be working.

-Tom Warfel
  [EMAIL PROTECTED] / [EMAIL PROTECTED]

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