>What's the fastest way to draw a bitmap resource to the screen? I've been
>using this string of code recently and I just realized it might not be the
>quickest.
What string of code? :-) You neglected to post it.
Drawing a bitmap is done by calling WinDrawBitmap. If you need extra
speed, you could cache a locked pointer to the bitmap instead of finding
and locking and releasing it each time. But using the profiling version of
Pose may identify a bigger bottleneck that needs your attention more...
sometimes it is surprising what actually takes the time.
-David Fedor
Palm Developer Support
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