Alexey Zaparovanny wrote:

> > It is the way that floating point is handled and managed.  Get a hold of
> any of the general purpose floating point management
> > routines and you can see a LOT of code to service every valid permutation.
> A single app will use maybe 5% of a general purpose
> > floating point support lib.  This is the same reason why printf() is no
> fully supported.
>
> I do not believe that printf for floating point is needed only in 5%
> applications.

First, I didn't way printf() is used by 5% but floating point formatting like that 
done by printf() is used by 5% of Palm
applications out there.  Even so, since printf() isn't in the OS, that makes 0% of 
Palm applications using printf() now.

I highly suggest you resurvery the field out there.  These are not the findings of 
myself and my peers.

>
> EVERY application I wrote (even for MCU) needed printf for floating point.

Those that YOU wrote but not of all apps written.  It is obvious you need this, you 
also need MathLib and maybe even a graphing
library plus a rendering engine while you are at it.  But please, keep it out of the 
OS.  I don't want any floating point library
to be standardized and slowing down the CPU and raising the cost of my customers end 
units they will buy to run my software and
hardware.  If that is what you want, code for WinCE.  All of that is there already.

Steve





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