Nils �gren wrote:

> Hello list,
>
> I've discovered the first real weakness/flaw, or what else you might refer
> to it as, in PalmOS. There is no graphics / drawing API:s! Of course, there
> are some trivial methods like WinDrawLine() but nothing more...
> My current problem is the lack of polygon drawing methods. I would like to
> fill a polygon.
>

If you call that a problem.  The strength of the PalmOS is its simplicity.  I'll quote 
it again, "The only thing worst than a Palm
user expecting Pentium performance is a Palm developer expecting the API of a Sun 
Workstation." or screamed at someone asking for a
rendering engine in the next OS release, "It's a 16 MHz, 16 bit machine!"

>
> � Are there any third-party libraries that extends PalmOS's drawing
> capabilities?

roadcoders.com and palmgear.com have good source code directories.  Good luck!

>
>
> � Where could I find any source code examples for filling a polygon? It
> doesn't have to be PalmOS specific, but preferably C syntax or closely
> related ones like C++ or Java.

GNU land has TONS of these things ready and willing for the taking.  Start at 
www.gnu.org and search under "graphics algorithms".
Also the Graphics Gems book series has very good white paper essays about subject like 
this just waiting for Palm implementation.

Steve

>
> Thanks a bunch!

No prob.

>
>
> Nils �gren
>
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