Hi, all friends:

I'm tracing the position, and found it will show the alert when running such 
code:
for (i = 0; i < IGame->game_actors.size(); i++) 
{
    delete IGame->game_actors[i];
}

And as I said before, I have overriden the delete operator in order to use the 
Palm self delete function:
inline void operator delete(void *ptr)
{
    if (ptr) MemPtrFree(ptr);
}

Do you have any idea with the reason?
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