Hmm,
Didn't the 3.5 SDK introduce changes that made previously compiling
code noncompilable without edits? That sucked, but it was still
done. What's the difference here?
John Marshall wrote:
>
> Adam Wozniak <[EMAIL PROTECTED]> wrote:
> > Err MemSetV30(void *dstP, Int32 numBytes, UInt8 value)
> > SYS_TRAP(sysTrapMemFlood);
> >
> > Err MemFlood(void *dstP, Int32 numBytes, UInt8 value)
> > SYS_TRAP(sysTrapMemFlood);
>
> Thank you. We're familiar with this technique. It sucks.
>
> > Now old code will continue to work, just not compile. You'll have to
> > switch to MemFlood() if you want to recompile.
>
> Cue Andreas Linke... :-)
>
> I'm surprised to hear one of our developers advocate this technique.
> I'm curious: why do you think it's a good technique? Presumably you have
> a large collection of existing source code. Why is it in your interest
> to have to change MemSet() calls in working code all over the place
> just to compile with a new SDK? Surely you would save time and money
> if the new SDK, while offering the improved MemFlood() for new code,
> continued to compile your existing code correctly?
>
> John
>
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