Hmm,

Didn't the 3.5 SDK introduce changes that made previously compiling
code noncompilable without edits?  That sucked, but it was still
done.  What's the difference here?

John Marshall wrote:
> 
> Adam Wozniak <[EMAIL PROTECTED]> wrote:
> >      Err    MemSetV30(void *dstP, Int32 numBytes, UInt8 value)
> >             SYS_TRAP(sysTrapMemFlood);
> >
> >      Err    MemFlood(void *dstP, Int32 numBytes, UInt8 value)
> >             SYS_TRAP(sysTrapMemFlood);
> 
> Thank you.  We're familiar with this technique.  It sucks.
> 
> > Now old code will continue to work, just not compile.  You'll have to
> > switch to MemFlood() if you want to recompile.
> 
> Cue Andreas Linke...  :-)
> 
> I'm surprised to hear one of our developers advocate this technique.
> I'm curious: why do you think it's a good technique?  Presumably you have
> a large collection of existing source code.  Why is it in your interest
> to have to change MemSet() calls in working code all over the place
> just to compile with a new SDK?  Surely you would save time and money
> if the new SDK, while offering the improved MemFlood() for new code,
> continued to compile your existing code correctly?
> 
>     John
> 
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