Someone correct me if Im wrong (I may well be), or tell me I right, but I
was under the impression that you could only do 4 bit grey scales (ie 16
greys) and even then only four could be displayed at once.

Rik

> -----Original Message-----
> From: Pierre Lagacé [SMTP:[EMAIL PROTECTED]]
> Sent: 19 September 2000 15:27
> To:   Palm Developer Forum
> Subject:      Failed to connect to remote
> 
> Hi all,
> 
> I'm using CW6 with SDK 5 including the last Update and the plugin on NT
> 4. When trying to debug with POSE (lastest version 3.0a7) I receive the
> message Failed to connect to remote.  It use to work well until I play
> with Constructor.  I tried to display 256 shades of gray with the
> Win...() functions.
> 
> I created an image with 256 shades of gray and use the windows
> functions.  Didn't work, so I decided to come back to this issue later.
> Then I  REMOVE the bitmap from constructor.  But when trying to upload
> my program to POSE I receive a msg in the errors and Warning windows :
> nextDepthOffset field in bitmap or icon (resource ID 1000) too large.
> Processing 1-bit image only.
> 
> The problem is that the ressource bitmap or icon with an ID 1000 does
> not exist anymore...
> I read that this problem can be cause if Constructor is running while
> trying to upload. But Constructuctor is _not_ running when I try
> debugging.And BTW, the program gets loaded on the POSE.
> 
> My application contains 4 segments : seg 1: 21K   seg 2: 10 k   seg 3:
> 13k  and  seg 4: 13 k
> 
> Here's what I tried :
> 
> To turn the smart pointers option on (just in case in jump the 32k).
> Look at the RSC file in constructor try to create a bitmap with ID 1000.
> 
> Reinstall CW 6 with updates and plugins
> Change the ROM file in POSE to Palm OS 3.5-en-exdbg.rom (use to be
> Palmos35-dr4-en-ezdbg.rom)
> Comment out the Win functions call + the function itself
> remove caching in the preferences->debugger->Globals setting
> Remove object code and recompile everything
> 
> Nothings change the behavior of POSE or CW....
> Help please!
> 
> Thanks,
> Pierre L.
> 
> 
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