> I'm getting the same problem. It occurred when I installed a
> bitmap family
> with all four color depth (1,2,4,8 bits). It specifically
> occurs on the 4
> and 8 bit color bitmaps. In fact, I got rid of the family
> and just put one
> 8bit color bitmap resource in the project and the same error occurred.
Usually, all you have to do to get around this is to open your bitmaps,
change one pixel, change it back and recompile. You should only have to
do this once after upgrading to the 3.5 SDK.
-hkmlt
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