Actually the Dragonball processors are all 32 bit - in fact all Motorola 68k
based processor are 32 bit. ( Look at the register width ).
The problem is with 64 bit ( long long ) results or operands. Thats when
you need the extra funcs to handle them.
BTW I did a search for "_divv" under CodeWarrior and could not find it.
spike
----- Original Message -----
From: "Aaron Ardiri" <[EMAIL PROTECTED]>
To: "Palm Developer Forum" <[EMAIL PROTECTED]>
Sent: Monday, June 04, 2001 11:19 PM
Subject: Re: Why does mod crash my palm?
> > > Make i and bigVal as UInt32 and try it out.
> >
> > Why would that make any difference?
>
> well, because the palm is a 16bit processor :) a 32 bit mathematical
> operation is normally simulated in the form of a function :) just look
> for code like _divv3 :)
>
> UInt16 compiles down to nice m68k asm :) UInt32 uses a function :P
>
> at least, thats my understanding :P correct me if i am wrong
>
> // az
> [EMAIL PROTECTED]
> http://www.ardiri.com/ <--- free games!
>
>
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