> something like this:
>
> {
> MemHandle resH = DmGetResource (bitmapRsc,
> MedDBFindBMP);
> BitmapType *bitmap = MemHandleLock (resH);
> WinDrawBitmap(bitmap, 1, 147);
> MemHandleUnlock (resH);
thanks for the reply. actually i am not using
a resource bitmap. i am developing an application
on handspring, capturing an image through its
eyemodule and then trying to display that image.
capturing and transferring the image to bitmaptype
pointer works fine. also, i change the screen
mode to support 4 bit images. but the systems
restarts when it reaches
WinDrawBitmap(bitmap, 1, 1);
any suggestions, what may be wrong???
thanks
Amit
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