> something like this:
> 
>   {
>     MemHandle resH = DmGetResource (bitmapRsc,
> MedDBFindBMP);
>     BitmapType *bitmap = MemHandleLock (resH);
>     WinDrawBitmap(bitmap, 1, 147);
>     MemHandleUnlock (resH);

thanks for the reply. actually i am not using
a resource bitmap. i am developing an application
on handspring, capturing an image through its
eyemodule and then trying to display that image.
capturing and transferring the image to bitmaptype
pointer works fine. also, i change the screen
mode to support 4 bit images. but the systems
restarts when it reaches 
     WinDrawBitmap(bitmap, 1, 1);

any suggestions, what may be wrong???


thanks
Amit

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