On Tue, 28 May 2002, Mike McCollister wrote: > What's up with the 12-bit mode on the Treo 90? How > can I detect that a 12-bit mode exists? I thought > that the Palm API only includes support for 2^N screen > depths? Does the treo just use the 16-bit mode and > not use all of the bits?
good question :) i'd like to try toggle :) i dont think it needs a 2^n screen resolution :) you can get the available bitmap depths using an API.. we'll just have to check if it is 12 rather than 16 :) for compatibility purposes, they may use 16bit windows internally and adjust to 12 bit at runtime: 5:6:5 --> 4:4:4 r >> 1 g >> 2 b >> 1 a lookup table could easily be put in rom for this purpose - they units are not flashable :) it'll be nasty with pixel boundaries since 12 bit = 1.5 bytes per pixel :) will probably give the desired effect.. however, a lower bit count on the green might give it a red/blue tone.. i would like to see it personally and do some tests myself // az [EMAIL PROTECTED] http://www.ardiri.com/ -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/